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0
votes
Fixed

Attempting to paint a detail mesh with LOD group that is not supported b...

Terrain

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Jan 03, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce:1. Open the attached project named "Case_1209026"2. Open the Sample Scene3. Select the Terrain in the Scene and ope... Read more

0
votes
By Design

[UI] Light Explorer does not update Isolated Selection when new Light se...

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Sep 30, 2024

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Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.22f1, 6000.1.0a7, 6000.2.0a1, 7000.0.0a3

Steps to reproduce: Open a Unity Project Add an Point Light to the scene via GameObject > Light > Point Light Add a Spot Light... Read more

0
votes
Fixed

Editor exits Play mode when another project is being created using Unity...

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Mar 27, 2024

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Version/s: 2021.3.36f1, 2022.3.22f1, 6000.0.0b13, 6000.1.0b3, 7000.0.0a1

Steps to reproduce: 1. Create a new project using Unity Hub 3.8.0-beta.1 2. When the project is loaded, enter Play more 3. Create a ... Read more

1
votes
Won't Fix

GUIDPresistentManager reports Loads of Object Missing Errors when specif...

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Mar 27, 2024

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Version/s: 2023.2.16f1, 6000.0.0b13

Reproduction steps:1. Open the attached “Repro“ project2. Open the Preferences window (macOS: Unity > Settings; Windows: Edit &gt... Read more

1
votes
By Design

Area Lights Produce Knarly Artefacts

Shadows/Lights

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Jun 05, 2015

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Version/s:

Version 5.1.0f2 (0e70286e975e)Tue, 19 May 2015 13:49:17 GMTBranch: 5.1/release Repro: Create a plane. Create an area light. Make pla... Read more

1
votes
Fixed

UnitySetUp does not fail when nested coroutines throw an exception

Package: Test-Framework

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Dec 20, 2023

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Version/s: 1.4.2

Reproduction steps: 1. Open the attached “Repro“ project2. Open the Test Runner window (Window > General > Test Runner)3. Sele... Read more

0
votes
Fixed

Resources.Load<Sprite>() crashes on Sprite::GetRenderData() when there i...

2D

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Apr 25, 2019

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Version/s: 2019.3.0a1

How to reproduce:1. Open attached project2. Open Window &gt; General &gt; Test Runner3. Press Run All Reproducible with: 2019.3.0a1N... Read more

1
votes
Won't Fix

[Scriptable Build Pipeline] Scene bundle is not rebuilt when TypeTree ch...

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Mar 24, 2023

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Version/s: 2020.3.46f1, 2021.3.23f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a8

How to reproduce:1. Open the attached project “TestDisableTypeTreeAndTypeHash1.zip“2. Click Tools/Clean Build Cache3. Click Tools/Bu... Read more

0
votes
Fixed

[NetworkBehaviourInspector] Inspector is unable to display SyncList

Inspector Functionality

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May 31, 2015

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Version/s: 5.1.0f2

Steps to reproduce: 1. Open attached project "SyncListBug"2. Open scene "SyncListBug"3. Open "TestSyncList.cs" script4. Notice publi... Read more

1
votes
Fixed

[Hub] Size of the Hub window reverts back to default when closing and op...

Hub

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Jun 09, 2019

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Version/s:

How to reproduce:1. Open Hub2. Change the size of the window3. Close the window4. Open the Hub again Expected result: Window is the ... Read more

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