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[HDRP] "Convert All Built-in Materials to HDRP" button is active even th...
How to reproduce:1. Create an empty HDRP project2. Go to Window -> Rendering -> HDRP Wizard3. Navigate to the "Project Migrati... Read more
Focused Inspectors do not repaint on every frame when playing a models A...
Steps to reproduce: Create a URP 3D Project and import the attached Unity Package Select any Asset under Asset > Models > Lurk... Read more
Baked emission is baked only if the material is first in array
Repro steps:1) Open the project and test.scene in it2) Build the lighting2) Notice the scene is dark and there are two materials on ... Read more
Using camera rig provided in Oculus SDK 0.6 together with Unity native V...
To reproduce:1.Open attached project.2.Open "totolus" scene, turn on "Virtual Reality Supported" in Player settings.3.Enter play mod... Read more
wasPressedThisFrame always returns false on macOS when Caps Lock is enabled
How to reproduce: Open the “UnityInputTest.zip“ project Open the “main“ Scene Enter Play Mode Enable Caps Lock Press the “a“ key on ... Read more
Silent Crash caused by DLL after API Updater runs and makes invalid edit...
How to reproduce:1. Open the attached project with2. Go to Tools > Odin Inspector > Preferences > AOT Generation3. Click Ge... Read more
Ctrl+B fails to open the Build menu when the Services tab is opened
Steps to reproduce:1. Open any new project2. Open Services window3. Press Ctrl+B to open the Build window Expected: the Build window... Read more
Errors for missing "DefaultVolumeProfile.asset in ProjectPath." are logg...
Steps to reproduce: Create a 3D URP Project from Hub Observe the Console Actual results: Errors are immediately present:"Failed to f... Read more
WebGPU performance regression
Steps to reproduce: Build a project in Development Mode In the Chrome DevTools, select Source and select the framework.js file Searc... Read more
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