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UI Overlay Image gets darker on each Camera when multiple Cameras are used
Reproduction steps:1. Open the attached “IN-87677.zip” project2. Open the “OutdoorsScene” Scene3. Enter the Play mode4. Press the Sp... Read more
Text from physical keyboard doesn't type when input field was selected w...
Reproducible on 4.6.5, 4.6.6;Works fine on 4.6.4; Repro steps:1. open project "gui textfield.zip";2. build to WSA and build and run ... Read more
[Ubuntu] Unity's keyboard input handling stops registering some keys whe...
How to reproduce:1. Create a new 3D project2. Open Window → Package Manager → Unity Registry and install the “Timeline” Package3. In... Read more
Texture's dimensions swap when it's width or height is bigger than 4096p...
How to reproduce:1. Open the attached 'TextureLoadBug.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode Expected result: Tex... Read more
Search Preferences button in “Search Generated Assets” window is difficu...
Steps to reproduce:1. Create a project and install the "AI Generators" package2. Open “Search Generated Assets” window (Window > ... Read more
Referencing UnityEditor.iOS.Extensions.Xcode throws exception after reim...
To reproduce1. Open attached project2. In the main menu click Assets -> Reimport all Actual behavior: error in the Console:"FileN... Read more
“Default Renderer is missing” error is thrown when converting Rendering ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Render Pipeline Converter window (Window >... Read more
Pressing “Meta XR Simulator” link in "Welcome to Meta XR SDK" window thr...
Steps to reproduce:1. Create new Unity project2. Open Build Profiles window3. Press “Add Build Profile” button4. In Platform Browser... Read more
[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...
How to reproduce:1. Open attached Unity project2. Build to UWP3. Deploy to Xbox Expected result: Cube is rendered.Actual result: Cub... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation