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Blurry, low quality Active Profile icon used in Addressables Profiles wi...
Steps to reproduce:1. Create new Unity project2. Install Addressables package via Package Manager3. Open “Addressables Profiles” win... Read more
[TextMeshPro][Android] FontAssets created with TMP_FontAsset.CreateFontA...
Reproduction steps:1. Open the attached project "ReproProj"2. Build and run on an Android device3. Observe Player Expected result: T... Read more
Fullscreen Windows Standalone player opens on first monitor instead of m...
Fullscreen Windows Standalone player opens on first display instead of main display. https://oc.unity3d.com/index.php/s/2t42IbZjkdvS... Read more
Text containing "\u" and "\U" is incorrectly displayed when using UIElem...
How to reproduce:1. Open the attached user project “UIToolkitEscapeSequenceParsing.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3.... Read more
Menu bar Build and Run fails when building for Android
Reproduction steps:1. Create a new Project2. Open Build Settings3. Change Platform to Android4. Build and Run the Project5. Observe ... Read more
[Project Browser] Project Browser asset highlighting is broken
Repro: Open a new Project. GameObject -> 3D Object -> Cube Select the Cube to view in Inspector, Add Component -> New scrip... Read more
Docked Project Auditor window disappears when another Editor window is m...
Steps to reproduce: Open the attached project Open Project Auditor window Window -> Analysis -> Project Auditor Dock the Proje... Read more
[Plugin] Native Plugins using .bundle files are not recognised by the Ed...
Steps to reproduce: 1. Open attached project2. Go to Plugins/iOS/64 Bit Plugins directory3. Click on the .bundle plugin file4. Notic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed