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0
votes
Fixed

Particle System animation changes when it has been running for a prolong...

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Mar 20, 2023

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a7

Reproduction steps:1. Open the attached “ParticleTest” Project2. In the Project Window select “Assets/Scenes/SampleScene.unity” Scen... Read more

1
votes
Fixed

FrustumCulling is not functional in VFX Graph rendered with Custom Pass ...

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Sep 27, 2024

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Version/s: 2022.3.48f1, 6000.0.21f1, 6000.2.0a1, 7000.0.0a3

How to reproduce:1. Open the attached “FrustumCulling.zip” project2. Open the “OutdoorsScene”3. Enter Play Mode4. Observe the Game V... Read more

0
votes
In Progress

Crash on GetReflectionSample when using Shadergraph with Dither and Alph...

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Aug 25, 2025

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Version/s: 6000.0.56f1, 6000.2.2f1, 6000.3.0a5, 6000.4.0a1

How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/Scenes/0_Hub_v2.unity“ Scene Reproducible with: 6000.0... Read more

0
votes
Feature Request

Capturing two displays with the Recorder will cause the output of the se...

Package: Recorder

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Dec 15, 2023

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Version/s: 3.0.3, 4.0.2, 5.1.0-pre.1

Reproduction steps:1. Open the attached Project “ReproProject”2. Open two Game Views side by side (one with Display 1 and the other ... Read more

0
votes
Won't Fix

Property drawer and its localized values default to collapsed

Package: Localization Package

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Jun 07, 2023

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Version/s: 1.4.3

Property drawer and its localized values default to collapsed which is tedious to expandevery time you use a new string. Can we save... Read more

0
votes
Fixed

[Backport] [XR][URP] Fog is shifted in the right eye when Deferred rende...

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Jul 18, 2022

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Version/s: 2020.3.37f1, 2021.3.7f1

Reproduction steps:1. Open the attached project ("Issue-URP-VR-deferred-fog.zip")2. Open the SampleScene and enter Play mode Expecte... Read more

0
votes
Won't Fix

AssetBundleManifest has missing dependencies when "UseParallelAssetBundl...

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Jun 27, 2025

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Version/s: 6000.0.52f1, 6000.1.10f1, 6000.2.0b8, 6000.3.0a1

How to reproduce:1. Open the “IN-106222_Bundle_Deps“ project2. From the Menu bar select Tools > Test Bundle Builds3. Observe the ... Read more

0
votes
Won't Fix

[IL2CPP] Build fails to compile when Development Build option is enabled

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Oct 07, 2022

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Version/s: 2021.3.11f1, 2022.1.17f1, 2022.2.0b10, 2023.1.0a13

Steps to reproduce:1. Open the user’s attached project2. Press File > Build Settings3. Make sure that the Development Build optio... Read more

0
votes
Fixed

[UIElements] Border radius specified in percent varies with parent size

UI Toolkit

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Jun 14, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Open attached project "BorderChangesWhenParentResizes.zip"2. Open the Test window ("Bug" > "Test")3. Resize t... Read more

0
votes
Won't Fix

Some particles of the Particle System are not triggering the “Inside” tr...

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Dec 19, 2023

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Version/s: 2021.3.33f1, 2022.3.16f1, 2023.2.4f1, 2023.3.0b1

How to reproduce:1. Open the user’s attached “My project.zip” project2. In the Hierarchy window, select “Water Splash Deep” GameObje... Read more

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