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0
votes
By Design

clip.frequency on webgl with a streaming clip returns 0

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Sep 12, 2025

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Version/s: 6000.4.0a1

Steps to reproduce: Create a streaming clip and try and get its frequency Actual results: 0 Expected results: the frequency Reproduc... Read more

0
votes
By Design

[Mono] Linq.Expressions.Expression.Call (Expression, MethodInfo, Express...

Mono

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May 27, 2015

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Version/s: 4.6.2f1

To Reproduce:1. Run the attached project.2. Observe that, 'ArgumentException: instance' (System.ArgumentException when building in m... Read more

0
votes
Fixed

Blur filter crops content when reference dpi is set to 150

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Sep 04, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1

In the panel settings, set the reference dpi to 150 Before blur filter is applied:!https://europe1.discourse-cdn.com/unity/original/... Read more

1
votes
In Progress

Exceptions are not logged in the Editor when they occur in Async Awaitab...

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Jul 28, 2025

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Version/s: 6000.0.54f1, 6000.1.14f1, 6000.2.0b12, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “AwaitableBug_Project” project2. Open the “Assets/ExampleScene” Scene3. Enter Play Mode4. Ob... Read more

0
votes
Fixed

[Android] [VideoPlayer] When one makes a seek to a non-zero frame and th...

Video

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Jun 13, 2019

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Version/s: 2019.3.0a2, 2019.3.0a6

How to reproduce:1. Open the attached project2. Build and run WebmSync scene on Android device3. When video starts playing Press For... Read more

7
votes
Active

Necessary shaders are stripped from Asset Bundles when they are not in t...

Asset Bundles

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Apr 27, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2021.3.1f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project "Cubes"2. Open the "Sample Scene" scene in the Project window3. Observe the cubes (The... Read more

1
votes
Fixed

Editor crashes on ReserializePref after deleting a prefab using AssetDat...

Asset - Database

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Dec 12, 2019

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Version/s: 2019.3.0a9, 2019.3.0f1, 2020.1

How to reproduce:1. Open the user's attached "DeletePrefabCrash.zip" project2. Drag and drop any object from the Hierarchy window to... Read more

0
votes
Won't Fix

[BiRP SG] Built-In Shader Graph's Emission input doesn't contribute to GI

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May 16, 2022

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Version/s: 2023.1.0a13, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

Reproduction steps:1. Open user attached Project2. Edit the Shader Emissive Color property to have the reference name _EmissionColor... Read more

0
votes
Fixed

[TextMesh Pro] Using Ellipsis overflow causes some Emojis to turn into a...

Package: TextMeshPro

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Jun 18, 2019

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Version/s: 2.0.1

How to reproduce:1. Open the attached project named Case_11638252. Select the Text gameObject and move the right margin leftwards3. ... Read more

0
votes
Fixed

The ProBuilder and Editor shortcuts are conflicting by default

Package: Probuilder

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Jan 24, 2024

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Version/s: 6.0.1-pre.1

How to reproduce:1. Create and open a new project2. Install the ProBuilder package3. Press the "P" key on the keyboard4. Observe the... Read more

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