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0
votes
Not Reproducible

Crashes on CachedReader::InitRead when reimporting a corrupted Prefab

Serialization

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Aug 06, 2019

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Version/s: 2019.3.0a11

How to reproduce:1. Open attached Unity project2. Reimport Assets/Water_Splashes/Prefabs/BigSplash_Size_B.prefab Reproducible with: ... Read more

0
votes
By Design

Transform field values are no longer visible when Inspector window is re...

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Jun 06, 2025

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Version/s: 6000.0.51f1, 6000.1.7f1, 6000.2.0b5, 6000.3.0a1

Steps to reproduce:1. Create a new project2. Select “Main Camera” GameObject3. Resize Inspector window to make it smaller4. Observe ... Read more

0
votes
Fixed

Crash on IsPatchClamped when pressing the "Paint Details" button

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Feb 01, 2024

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Version/s: 2021.3.34f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b6

Reproduction steps:1. Open the “user's attached project”2. Open the “Game” Scene3. Select the “Terrain” GameObject in the Hierarchy4... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

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Jun 13, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open users attach project "ParticleTrailTest.zip"2. Navigate to Project -> Assets and open SampleScene3. En... Read more

0
votes
Won't Fix

Screen.fullScreen is set to "False" when Display.Activate is used

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Dec 21, 2023

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Version/s: 2021.3.34f1, 6000.0.0b11

How to reproduce:1. Open the attached project "FullScreenFalseRepro.zip"2. Build And Run the project3. Exit the Player4. Open the Pl... Read more

0
votes
Fixed

Profiler stucks with Autoconnected Player option and can't be switched b...

Profiling

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Oct 24, 2019

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Version/s: 2018.4.0f1, 2019.2, 2019.2.11f1, 2019.3, 2020.1

How to reproduce:1. Create a new project2. Open Window -> Analysis -> Profiler3. Enter Play Mode4. Select AndroidPlayer(samsun... Read more

0
votes
In Progress

All previous changes between "Grow Selection" operations are reverted wh...

Package: Probuilder

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Jun 03, 2025

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Version/s: 6.0.5

Reproduction steps:1. Open the attached “IN-103648.zip” project2. Open the “SampleScene”3. Select the “Cube” GameObject from the Hie... Read more

0
votes
By Design

[LWRP] A Shader created in ShaderGraph is not applied on Object when cal...

Package: Scriptable Render Pipeline Lightweight

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Jun 17, 2019

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Version/s: 5.1.0

To reproduce: 1. Download attached "test.zip" project and open in Unity2. Open "SampleScene" scene3. Open Scene View4. Observe that ... Read more

0
votes
Fixed

[HDRP][Android] HDRP tries to build Android Player using Metal graphics API

Package: Scriptable Render Pipeline HD

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Jan 29, 2020

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Version/s: 4.10.0

How to reproduce:1. Open the attached project2. Set the active platform to Android3. Open Android Player Settings4. Disable "Auto Gr... Read more

1
votes
By Design

Console window is spammed with warning messages when MeshFilter.Mesh is ...

Graphics - General

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Jul 19, 2019

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Version/s: 2017.4, 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the attached 'Meshfilter_Warning.zip' project using the EnvIronman VM (optional) (more information in Edit)... Read more

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