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5
votes
Fixed

[SRP] Two or more cameras/reflection probes rendering Terrain crashes wi...

Package: Scriptable Render Pipeline HD

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Nov 13, 2019

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Version/s: 7.1.2, 6.9.2

Steps to reproduce:1. Open attached HDRP project2. Create a Planar Reflection Probe3. Add terrain and align planar reflection probe ... Read more

2
votes
Fixed

Input System package 'ArgumentException: Invalid user' error is thrown w...

Package: Input System

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Nov 16, 2019

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Version/s: preview - 0.2.10, preview.3 - 1.0.0

To reproduce:1. Open attached project ("case_1198889-Sample.zip")2. Open Assets > Scenes > "SampleScene"3. Press Play, select ... Read more

0
votes
Not Reproducible

This STV build crashes bootloader

Samsung TV

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Jan 22, 2015

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Version/s: 5.0.0b21

This only happens when you add the STV installer over this build, which is why no other STE reported it. Severity 1 for STV. Version... Read more

0
votes
By Design

[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash

Mobile

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Mar 20, 2019

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Version/s: 2018.3.0a1, 2018.3.9f1, 2019.1, 2019.2, 2019.3

Repro steps:1. Open QA attached project "repro_1139007"2. Switch the build target to Android3. Build and Run Actual: App crashes aft... Read more

0
votes
Fixed

[OpenXR] OpenXR settings are cleared after Editor is restarted

Package: OpenXR Plugin

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Oct 16, 2025

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Version/s: 1.16.0-pre.2

Steps to reproduce:1. Open attached user's project "OpenXRSettingsNotEditable.zip"2. Open Project Settings and select OpenXR under X... Read more

0
votes
Fixed

[XR][Oculus GO | Quest] XRDevice.refreshRate remains 60 Hz despite switc...

XR SDK

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Apr 06, 2019

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Version/s: 2019.1.0b10

To reproduce:1. Open attached project2. Build for Oculus GO while having logcat enabled3. When built, start the application in Oculu... Read more

0
votes
Fixed

[Mac] Audio from outside of Unity Editor sources glitches when recompiling

MacOS

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Jun 19, 2019

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Version/s: 2019.1.0a10, 2019.1.6f1, 2019.2.0a1

How to reproduce:1. Create a new project2. Play audio source outside of Unity3. Go to Window > Package Manager4. Install any pack... Read more

1
votes
Fixed

[GPU Lightmapper] LightGrid takes up too much memory on large scenes

Progressive Lightmapper

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Nov 05, 2019

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Version/s: 2019.1, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Reproduction steps:1. Open "1196347" project with 2020.12. Open "REPROSCENE" scene.3. Bake Lighting with GPU lightmapper. Actual Res... Read more

0
votes
Fixed

Crash on (nvoptix) optixQueryFunctionTable when opening project or light...

Progressive Lightmapper

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May 31, 2019

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Version/s: 2019.2.0a9, 2019.2.0b4

Create a new project.Close the editor.Open the project with -force-vulkan. => Crashes the editor with the following stack trace:0... Read more

0
votes
By Design

Decal doesn't update when changing the texture from a script

HD RP

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Oct 13, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b9, 2023.1.0a13

Reproduction steps:1. Open the user’s attached project2. Open the “Assets/OutdoorsScene” scene3. Enter Play mode Expected result: Th... Read more

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