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Subemiter's Emission position is not the same when emitted by the Parent...
How to reproduce:1. Open the attached project2. Go to the "ParentedParticles" Scene3. Click on the "Parent system" in the Hierarchy ... Read more
[WebPlayer] Failed to decompress data for the AssetBundle 'WebStartData'
Steps to reproduce:1. Download and open project "Boyscout"2. Build and run scene "_Scenes/Main" for Web Player platform3. In opened ... Read more
[Linux Hub] A new instance of the Hub does not have a Taskbar icon
How to reproduce:1. Open Unity Hub Expected results: Hub appears on the Taskbar with Unity's logo on itActual results: Hub appears o... Read more
Diagnostics Data Label Uses Incorrect Bold Styling in Build Profile Deta...
Steps to reproduce: Create a new Unity project Ensure Diagnostics is enabled via Project > Services > Diagnostics Open the Bui... Read more
CollectDependencies(SceneAsset) returns dependencies when called for emp...
To reproduce:1. Open attached example project2. Open Assets/empty.unity and notice it's empty3. Select Assets/empty.unity4. Execute ... Read more
[OSX] Hangs when moving object in scene
How to reproduce:1. Open the attached project2. Open Terminus Scene3. Attempt to move some objects in the scene4. Unity will hang No... Read more
Memory snapshot file name text is not highlighted correctly when selecti...
How to reproduce:1. Create a new project2. Install the Memory Profiler package3. Open the Memory Profiler Window (Window -> Analy... Read more
MacOS Player - Disabling URP SSAO breaks terrain & lightning
Reproduction steps:1. Open the attached “Repro“ project2. Build And Run the project (File > Build And Run)3. Start up a “Survival... Read more
Documentation page is not displayed when the "Panel Raycaster (UI ToolKi...
Repo steps: Open Unity Scene Right click Hierarchy menu Click 3D Object > Cube Click Cube > Add Component in the Inspector Men... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object