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[UI Elements] Visibility of scrollbars are not being toggled
Visibility of scrollbars are not being toggled Steps to Repro:1. Open attached project2. UIE Test Suite > Open FTP3. Scrollview &... Read more
Unity crashes/freezes on GfxDeviceD3D11Base::EndOfFrameBookkeeping when ...
How to reproduce:1. Download and open the attached project "Compute Shader Tests.zip"2. Open the play mode3. Click on the buttons st... Read more
[Linux Editor] Saving custom layout does not correctly saves the scale o...
Steps to reproduce: 1. Create empty project.2. Make your scene or inspector window very big.3. Save your layout under any name.4. Se... Read more
Duplicate Player Tag save fails silently with no error or validation mes...
Steps to reproduce: Create a project Go to Window -> Multiplayer -> Multiplayer Center Select any “Genre of your Game” and “Nu... Read more
ParticleSystemShapeLength fails on WSAPlayer (UWP)
ParticleSystemShapeLength reports 2x the collision numbers. Read more
[HDRP] custom Post Process effects do not work with duplicated or rename...
Reproduction steps:1. Open project in "Original.zip"2. Open "SampleScene.unity"3. Select "Volume" in the Hierarchy4. Increase Test S... Read more
[Windows 7] Crash on BufferD3D11::BeginWrite when importing LWRP's Terra...
How to reproduce:1. Open the "BoatAttack-release-2019.1.zip" project Actual result: Unity crashes. Reproducible with: 2019.2.0a1, 20... Read more
Wrong documentation regarding Asset Server
User reported a mistake in our documentation page. He pointed out that the line"To access the Administrator controls, launch Unity a... Read more
App crashes on launch when mesh of object has Read/Write disabled
Reproduction steps:1. Open the attached project "MeshColliderTest.zip"2. Build and Run on Standalone or Android Expected result: The... Read more
Shadergraph's Blackboard and Preview panels are not rendering any conten...
How to reproduce:1. Open attached project "Blank Shadergraph Panel.zip"2. In the Editor, make sure that Edit -> Project Settings ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation