Search Issue Tracker

0
votes
Fixed

[EdgeCollider] 2D circle collider collides incorectly with one-way edge ...

Physics2D

-

May 11, 2015

-

Version/s: 5.1.0b6

To reproduce:1. Open attached project2. Open the one_way_test scene3. Press play4. Notice that circle falls through edge collider Read more

0
votes
By Design

Memory usage increases by 100Mb in mobile builds until a crash occurs wh...

UI Toolkit Graphics

-

Jan 26, 2023

-

Version/s: 2021.3.16f1, 2022.2.2f1, 2023.1.0a26, 2023.2.0a1

How to reproduce:1. Open the “MemoryOverflow.zip” project2. Connect a mobile device to your machine3. In Build Settings check Develo... Read more

2
votes
Fixed

Asset Bundles fail to build when adding a [SerializeField] value to code...

Build Systems

-

Nov 16, 2022

-

Version/s: 2022.1.23f1, 2022.2.0b16, 2023.1.0a20

How to reproduce:1. Open the user-attached project2. Build the Asset Bundles (BuildTest → Build AssetBundles)3. Create a Build (File... Read more

0
votes
Duplicate

[UI] Dialog of Unapplied import settings appear when trying to apply cha...

Asset - Importers

-

Aug 07, 2019

-

Version/s: 2019.2.0b6, 2019.3.0a8

To reproduce:1. Open attached project2. Go to textures and change some settings3. Press Apply4. Press anywhere else on the editor5. ... Read more

2
votes
By Design

[iOS] "Duplicate symbols for architecture ARM64" error occurs during dep...

Package: Ads

-

Jan 17, 2020

-

Version/s: 3.4.0

How to reproduce:1. Open the attached "case_1212342.zip" Unity project2. Build the Scene for the iOS platform3. Attempt to deploy th... Read more

0
votes
Fixed

AMD board name is not shown when baking with LightBaker

Progressive Lightmapper

-

Dec 21, 2022

-

Version/s: 2023.1.0a23

gfx803 or similar code name is shown when baking with LightBaker. Auto mode bakes look ok. !image-2022-12-21-09-21-14-706.png! Read more

2
votes
Won't Fix

Collab Ignore Rules Ignored

Package: Collab Proxy

-

Jul 25, 2019

-

Version/s: v2.0.0-preview.17

1. What happened After adding rules in the .collabignore file that worked properly with Unity Collaborate v2.0.0-preview.17 in Unity... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

-

Jan 11, 2020

-

Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Won't Fix

[OSX only] Can't rename GameObject by right clicking in the Hierarchy wh...

Scene Hierarchy

-

May 31, 2022

-

Version/s: 2022.2.0a3

Reproduction steps:1. Create a new Unity project2. Focus on any window in the Editor except Hierarchy3. Right-click -> Rename any... Read more

0
votes
By Design

Different values received when using character.glyphHeight on Windows an...

Text (ATG)

-

Sep 16, 2022

-

Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project2. Enter Play Mode and in the Console window observe the Glyph height Expected result: ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.