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"Shader error in 'Shader Graphs/SG_Unlit'" warning appears and material ...
How to reproduce:1. Open the attached “IN-106314” project2. Open the “SampleScene”3. In the Assets folder open the “SG_Unlit.shaderg... Read more
HelpBox visuals in the "Tilemap" component are not aligned with the late...
Steps to reproduce: Create a project using the Universal 2D template Select "Main Camera" in the "Hierarchy" Click "Add Component" i... Read more
AudioClip.LoadAudioData() never returns 'true'
How to reproduce: 1. Open attached project- Project contains an audio file and an Editor script which can preload audio clips2. Go t... Read more
Silent crash when running Burst compiled job with conditional interpolat...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/New Scene.unity“ Scene3. Enter the Play Mode4. ... Read more
Addressables.LoadSceneAsync() throws errors when loading scenes from Pla...
Reproduction steps:1. Open the attached “bugreport” project2. Open “Assets/test” Scene3. Enter Play Mode4. In the Game View, press “... Read more
[URP] Material's name does not match Universal Render Pipeline/Particles...
How to reproduce;1. Create a new URP project2. Create Particle System3. Select 'Particle System' GameObejct in the Hierarchy4. Obser... Read more
Green success icon in the "Connecting Players" section is poorly visible...
Steps to reproduce: Create a project Go to Window -> Multiplayer ->Multipayer Center Select game specifications Click the "Ins... Read more
[Rendering Debugger] Crash on ScriptableBatchRenderer::GenerateBuiltInCB...
Reproduction steps:1. Create a new URP project2. Open Window -> Analysis -> Rendering Debugger and change 'Material Override' ... Read more
[iOS] Sometimes the safe area is incorrect when the Player is in the lan...
Steps to reproduce:1. Open the “IN-84374_SafeAreaIssue” project2. Build And Run the project on the device3. Press “Push” button4. In... Read more
Awake and Start are called not on the same frame when entering Play Mode
How to reproduce:1. Open attached project "AwakeStartScene.zip"2. Open "To" scene3. Enter Play Mode4. Observe Console Expected resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked