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0
votes
Fixed

Scene Depth node doesn't return a proper depth value when used in a Deca...

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Jul 07, 2022

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Version/s: 2021.3.14f1, 2022.2.0a18, 2023.1.0a3

Repro steps: Open the scene in the attached project Look at the rendering (see attached image) From left to right the decal displays... Read more

0
votes
Fixed

[AssetBundles] RecompressAssetBundle never does the expected CRC check

Asset Bundles

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Oct 30, 2019

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Version/s: 2018.4, 2019.2.10f1, 2020.1

How to reproduce:1. Open the attached project2. Open the Test Runner3. Run the tests Actual result: Tests fails.Expected result: Tes... Read more

0
votes
By Design

Texture Streaming is not applied to GameObject when using custom shader

Shaders

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Oct 07, 2019

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Version/s: 2018.4.0f1, 2019.1.14f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached 'TextureStreamingDebug.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Press 'Spac... Read more

0
votes
Duplicate

Pass.CompileVariant fails to compile a variant if the shader is not supp...

Shader System

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Feb 17, 2022

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Version/s: 2020.3, 2022.2

STR:1. Make a new project from the 3D template.2. Put the attached shader and C# script in the Assets folder.3. Use the menu "Repro ... Read more

0
votes
Not Reproducible

[RenderTexture] Two objects with same 3d texture turn black

Graphics - General

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Apr 28, 2015

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Version/s: 5.1.0b4

For some reason, when two objects share same material with render texture they become black after 1 second delay. This bug only repr... Read more

0
votes
Not Reproducible

[GPU] GPU-sorting and GPU events are broken

Package: Visual Effect Graph

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Jun 21, 2019

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Version/s: 7.0.0

Repro steps:1. Import the attached package.2. Open the GPUSortingIssue scene and observe the AddMeSecond system doesn't have many pa... Read more

0
votes
Duplicate

Error on exiting play " array does not match expected type "

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Jul 27, 2022

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Version/s: 2023.1.0a4

Errors after exiting play mode To reproduce simply open the project play and exit playmode as in the video. Error message: Type of i... Read more

0
votes
Duplicate

[Mobile][IL2CPP] App crashes after the splash screen when there's a NavM...

Mobile

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Oct 01, 2019

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Version/s: 2019.3.0a8, 2019.3.0b5, 2020.1

Repro steps:1. Create a new project2. Add a NavMeshObstacle component to any Game Object in the scene and save it3. Switch build tar... Read more

0
votes
Fixed

Baking static objects with no material causes an Out Of Memory message i...

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May 24, 2023

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Version/s: 2023.2.0a15

Steps to reproduce: Make a new scene Add a cube primitive Remove its material Make it static Bake Result: {{OpenCL Error. Falling ba... Read more

1
votes
Won't Fix

[Android] Shader causes 100% crash on Kindle Fire HD 7" 2013 devices

Android

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Jan 24, 2016

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Version/s: 5.2.3p1

Any scene which loads the shader FP_FogFX will crash when run on a Kindle Fire 7" 2013 (3rd Gen) (KFSOWI) Read more

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