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VisualElement.TrackPropertyValue doesn't invoke the callback when the pr...
How to reproduce:1. Open the user’s attached “Repro-UxCallback” project2. Select “test asset” asset in the Project Browser3. Change ... Read more
Crash on TerrainData_CUSTOM_Internal_SetDetailLayer_Injected when using ...
Reproduction steps:1. Open the attached project “IN-29656“2. In the Hierarchy select any child Terrain of the “Map“ GameObject3. In ... Read more
Can't inherit the Alive value from the Spawner context
Repro steps: Create a default VFX Graph and drag it in the scene Add a Set SpawnEvent Alive block in the spawner and set it to {}fal... Read more
Unlit Shader uses more than 100MB of memory when in Player
How to reproduce:1. Open the attached project "Shader_Variant_Chunking_Repro.zip"2. Open Assets/Scenes/Main.unity3. Build And Run th... Read more
Materials on sphere in scene looks stretched according to view in inspector
Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Look at sphere in scene.4. Look at material "Meta... Read more
[UDP] Expand/collapse UI elements do not respond in UDP Settings
[UDP] Expand/collapse UI elements do not respond in UDP Settings After installing the Universal Distribution Portal (UDP) package, "... Read more
[Android] Content type with PUT request with no upload handler shows "ap...
To reproduce:1. Open attached project2. Build and run to the Android platform3. Check the logcat4. Observe content type is set to "a... Read more
GameObjects disappear from Scene view when hidden in Hierarchy and Scene...
How to reproduce:1. Open the “IN-112918_HiddenObjectsBug“ project2. Make sure the Eye icon in Scene view is disabled3. Click the Eye... Read more
[Mac] Audio from outside of Unity Editor sources glitches when recompiling
How to reproduce:1. Create a new project2. Play audio source outside of Unity3. Go to Window > Package Manager4. Install any pack... Read more
[2D][Animation + PSD Importer] Root bone and bone list references disapp...
After adding bones to a 2D character for skeletal animation, exiting and reloading the program changes the Root Bone to a missing tr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List