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0
votes
By Design

UnityCrashHandler32 and Standalone Build Icons are different

Deployment Management

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Oct 11, 2019

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Version/s: 2020.1.0a9

Build Icons are different for UnityCrashHandler32 and Standalone build Steps to Reproduce:1. Create a new Project2. Switch Platform ... Read more

5
votes
Fixed

"Unknown Assembly" error is thrown when building AssetBundle including ...

Asset Bundles

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Sep 17, 2019

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Version/s: 2019.2.0a2, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("case_1184918-ScriptableObjectAssetBundleBug")2. Build Asset Bundles (BUG TEST > B... Read more

0
votes
By Design

[Outline/Shadow] Outline and shadow change color based on sprite's color.

UI

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Feb 12, 2016

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Version/s: 5.4.0b6

Outlines and shadows changes color based on the color of their image sprite. Repro steps:1. Open UI scene from attached project2. Se... Read more

0
votes
Fixed

"Other" category is not shown in the player Profiler graph if a sample i...

Profiling

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Jun 25, 2019

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Version/s: 2018.3.0b1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create and open a new project2. Select File > Build Settings3. Enable 'Development Build' and 'Autoconnect Pr... Read more

0
votes
Not Reproducible

X Flip mislabeled as Y when inspecting Sprite Renderer

2D

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Dec 29, 2025

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Version/s: 6000.5.0a4

Reproduction steps:1. Open the attached "IN-128792-REPRO" project2. Open the “Assets/Scenes/SampleScene.unity”3. In the Hierarchy, s... Read more

0
votes
By Design

Center Mode Transform Gizmo Does not account objects without a renderer

Scene/Game View

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Jul 09, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

How to reproduce:1. Open the attached project named Case_11683962. Select the Particle System3. Observe the position of the Transfor... Read more

1
votes
Fixed

Unlit Shader uses more than 100MB of memory when in Player

Shader System

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Jun 13, 2022

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Version/s: 2020.3.0f1, 2021.3.0f1, 2022.1.1f1, 2022.2.0a9, 2023.1.0a3

How to reproduce:1. Open the attached project "Shader_Variant_Chunking_Repro.zip"2. Open Assets/Scenes/Main.unity3. Build And Run th... Read more

0
votes
Duplicate

[Mobile][IL2CPP] App crashes after the splash screen when there's a NavM...

Mobile

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Oct 01, 2019

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Version/s: 2019.3.0a8, 2019.3.0b5, 2020.1

Repro steps:1. Create a new project2. Add a NavMeshObstacle component to any Game Object in the scene and save it3. Switch build tar... Read more

0
votes
Won't Fix

No padding in the UI Toolkit Project Settings

UI Toolkit Framework

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Nov 21, 2025

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Version/s: 6000.0.63f1, 6000.2.14f1, 6000.4.0a5, 6000.5.0a2

How to reproduce:1. Create a new Unity project2. Go to Project Settings -> UI Toolkit 3. Scroll to the bottom and observe the pad... Read more

0
votes
By Design

"Could not find asset metadata and GUID" warnings when serializing a sce...

Serialization

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Jul 08, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.9f1

Reproduction steps:1. Open the attached "PrefabIssue.zip" project2. Open the "PrefabBugScene" scene3. Enter Play mode4. Observe the ... Read more

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