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0
votes
Fixed

[Remote Config] User isn't notified about settings/ rules getting discar...

AI Navigation

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Oct 17, 2019

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Version/s: 2020.1.0a9

User isn't notified about current settings or rules getting discarded when changing the Environment or closing the Remote config win... Read more

0
votes
Not Reproducible

[STW2019]Assertion failed on expression: '!m_IsUndoing' when pressing cm...

MacOS

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Sep 24, 2019

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Version/s: 2019.3.0b5, 2019.4, 2020.3, 2021.1

How to reproduce:1. Open the attached project2. Go to the Assets-> Sprites folder3. Select any sprite-> go to Import settings ... Read more

0
votes
Fixed

[Socket][Windows] Unity hangs when calling Socket.Accept()

Mono

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Feb 09, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Open attached project2. Open scene "main"3. Enter playmode4. See that Editor hangs 5. Comment out line 93 in ... Read more

2
votes
Fixed

"IAspect's inheritor 'BurstCompatibleAspect' must be 'readonly'" is thro...

Package: Entity Component System (ECS)

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Apr 24, 2023

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Version/s: 1.0.0

How to reproduce:1. Open the attached project "CubyRoad.zip"2. Open Packages/Entities/Types/BurstCompatibleTypes.cs in Rider Expecte... Read more

5
votes
Fixed

[Mobile Notifications][Android] "Too many alarms (500) registered from u...

Package: Mobile Notifications

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Jun 24, 2019

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Version/s: 1.0.2

Repro steps:1. Open user attached project2. Build and Run on Android3. Press the button on the screen which schedules and sends a 10... Read more

0
votes
Fixed

[UaaL] Errors thrown when building a video project to 2019.3 for Android

Mobile

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Oct 28, 2019

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Version/s: 2019.1.13f1, 2019.3.0b8

When the attached project is built using 2019.3, it fails due to errors in the custom grade template. Turning the template off enabl... Read more

0
votes
Won't Fix

[Backport] The Material's shader is not fully set when switching the sha...

Shader System

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May 30, 2022

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Version/s: 2020.3.34f1

How to reproduce:1. Open the attached project "ShaderSystemIssue.zip"2. Open the "SampleScene" Scene3. Enter the Play mode4. Select ... Read more

0
votes
Fixed

LODs array is not updated instantly when inserting new LODs

Optimization

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Jun 14, 2022

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Version/s: 2022.1.0a15, 2022.1.0b8, 2022.2.0a4

Reproduction steps:1. Create a new Unity project2. Create a new empty GameObject and add a 'LOD Group' Component3. Insert some new L... Read more

0
votes
Active

APV baking settings are not saved until you bake

Lighting

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Feb 13, 2026

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Version/s: 6000.0.9f1, 6000.1.9f1, 6000.2.9f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a8

Steps to reproduce: Create a new URP scene and enable Adaptive Probe Volumes in Renderer settings. Enable Sky Occlusion in Window &g... Read more

0
votes
Won't Fix

Profiler reports nonsensical allocation callstacks when calling native A...

Profiling

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May 30, 2022

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Version/s: 2019.4.32f1

From examining a customer project that uses AVPro Video (https://renderheads.com/products/avpro-video/) for Android, trying to track... Read more

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