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Screen.fullScreen is set to "False" when Display.Activate is used
How to reproduce:1. Open the attached project "FullScreenFalseRepro.zip"2. Build And Run the project3. Exit the Player4. Open the Pl... Read more
Text field overlaps menu icon in HDR Color window when renaming or setti...
How to reproduce:1. Open attached project ("repro.zip")2. Select Gradients asset in Project window (Assets->Editor->Gradients)... Read more
TextField RegisterValueChangedCallback doesn't fire callbacks when the t...
Reproduction steps:1. Open the attached “BugRepro” project2. Open 2 “TestFocusWindow” windows (Bug > Open Test Window)3. Dock bot... Read more
There are line breaks in the labels of the Graph Inspector when Graph In...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/New Shader Graph“ Shader Graph3. Open the Graph Settings ta... Read more
Errors “InvalidOperationException: Trying to use a texture (_CameraDepth...
Reproduction steps:1. Open the attached “URP-APV.zip” project2. Open "Assets/PlaygroundAPV.unity" Scene3. Select any GameObject from... Read more
[ProBuilder] Editor throws a NullReferenceException when Scene view is f...
How to reproduce:1. Open the attached project named Case_11649402. Focus the Scene view3. Press G Expected result: No errors are thr... Read more
"GUI Error" and "NullReferenceException" errors are logged in the Consol...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. Open the Font Asset Creato... Read more
Window stays outside the display when switching from multiple monitors t...
How to reproduce:1. Create a new project2. Detach Game window and drag it out to a second display3. Disconnect the monitor that has ... Read more
Adding a Node takes a lot of time when Shader Graph contains a lot of Nodes
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, select the “Assets/FlowFire/08. Tex Shader Extra/S... Read more
[Toon/Lit Outline] Toon shader not rendering outline when built
Steps to reproduce: 1. Open attached project2. Open 'TessellationSample' scene3. Change one of the spheres shader to Toon/Lit Outlin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved