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[Editor] Visibility state is not being saved while working in multiple s...
Visibility state for GameObjects is not being saved after removing or unloading the additive scene Steps to repro:1. Create a new pr... Read more
EntityCommandBufferSystem takes a lot of time to execute when the comman...
How to reproduce:1. Open the attached “IN-43131“ project2. In the “Build Settings“ enable “Development Build” and “Autoconnect Profi... Read more
[Installer] Print and Save buttons are shown over the license agreement ...
1. download MacOS installer from link provided2. run installer3. observe "Print" and "Save" button on "License agreement" tab Expect... Read more
[Shuriken] Collider visualization does not scale to transform
Steps to reproduce: 1. Download and import attached project.2. Open scene: visualization3. Select particle system with name 'Blue' i... Read more
In PortraitUpsideDown rotation image is upside down
When device build is set to Auto-Rotate, but Android device is set to fixed rotation, in PortraitUpsideDown rotation the arrow is up... Read more
The Inspector window display will randomly shift upward into the top sec...
How to reproduce:1. Open the attached project "Invetris.zip"2. Open Assets/ItemsWeapons/Items/gun_6.asset Expected results: There is... Read more
“Invalid path in AssetBundleProvider:." is thrown when loading an update...
How to reproduce:1. Open the user's attached "2077Demo.zip" project2. Set the webserver address on line 131 in the "Launch.cs" scrip... Read more
[LWRP] Found object is not highlighted in the Scene view while using LWRP
Steps:1. Open attached project or create a new from Lightweight RP template2. Open SampleScene3. Focus "Paint 5G Bucket" in the view... Read more
2D PSD Importer generates mipmaps when "Generate Mip Maps" is disabled
Reproduction steps:1. Open the “IN-90775” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Console window Expected r... Read more
Crash on UnityEngine::Animation::SetGenericFloatPropertyValues when keyf...
Steps to reproduce:1. Open the “Users attached project”2. Add the “Users attached package” to the Project3. Open the “smallerScene”4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved