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1
votes
Won't Fix

Linux build using Vulkan becomes unresponsive when changing window resol...

Linux

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May 26, 2022

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Version/s: 2020.3.38f1

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to File -> Build Settings and select "A... Read more

0
votes
Fixed

UI Toolkit GameObjects are not rendered when HDR is enabled

UI Toolkit Graphics

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May 22, 2023

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Version/s: 2022.3.0f1, 2023.1.0b18, 2023.2.0a16

How to reproduce:1. Make sure HDR is enabled within the operating system and an HDR-compatible monitor is used2. Open the “HDR_UI_Bu... Read more

0
votes
Won't Fix

Material Component has two horizontal lines under it when its foldouts a...

Inspector Framework

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Sep 19, 2025

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Version/s: 2021.3.56f1, 2022.3.66f1, 6000.0.58f1, 6000.2.6f1, 6000.3.0b2

Reproduction steps:1. Create a new project2. Create a GameObject (e.g. Cube)3. Close Material Component foldouts in the Inspector an... Read more

0
votes
Fixed

APIUpdater consent dialog displayed for package content

Scripting

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Jul 24, 2019

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Version/s: 2019.2.0f1, 2019.3.0a5, 2019.3.0a11

To reproduce:- Start a new project- Add Ads package version 3.1.1- Notice that the API updater will pop up and ask you to update the... Read more

0
votes
Fixed

Cloth simulation doesn't work when used in a non-development Build

3D Physics

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May 18, 2023

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Version/s: 2023.2.0a1

How to reproduce:1. Open the attached project "ClothSimBugReleaseBuilds.zip"2. Build And Run the project Expected results: The cloth... Read more

0
votes
By Design

Awake and Start are called not on the same frame when entering Play Mode

Scripting

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Jun 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b4, 2019.3.0a1

How to reproduce:1. Open attached project "AwakeStartScene.zip"2. Open "To" scene3. Enter Play Mode4. Observe Console Expected resul... Read more

0
votes
Fixed

[Mac OS] Crash on objc_release when repeatedly closing and opening an Ed...

MacOS

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May 04, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "Mac_SceneView_Crash.zip" project2. Wait till Unity crashes (a script is opening/closing scene view aut... Read more

3
votes
Fixed

[OSX] D3DCompiler produces incorrect bytecode on Mac (Wodka issue? - nee...

Shaders

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Feb 20, 2016

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Version/s: 5.3.2p3

Repro steps:1) Open the project and TestShader.shader in it2) In the frag function notice line 54: "fixed c = 5.0xx"2) Select the Te... Read more

0
votes
Duplicate

Error message when importing a custom package

Asset Import

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Jun 26, 2015

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Version/s: 5.2.0a4

How to reproduce: 1. Open any (new) project2. Go to Assets -> Import Package -> Custom Package...3. Select any package (or the... Read more

1
votes
Fixed

High CPU Load when editor is trying to trim Full GI Cache

Progressive Lightmapper

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Aug 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Create and open a new project2. Ensure "Maximum Cache Size" (in Edit -> Preferences) is set to 5GB,3. Close p... Read more

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