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Rich Text is not correctly highlighted when searching through Debug Logs...
How to reproduce:1. Open the attached “IN-127715_RichText“ Project2. Open “SampleScene“ Scene3. Enter Play mode4. In the Console win... Read more
UI Authoring "Enable Hierarchy Integration" property shows no informatio...
Steps to reproduce: Create a new Unity project using the Universal 3D template Go to Edit > Preferences > General > Hierarc... Read more
[IMGUI] "SketchUp Node Selection Dialog" box's description overlaps with...
"SketchUp Node Selection Dialog" box which appears while selecting nodes, its description overlaps with the file checkboxes. Steps t... Read more
Checkmark icon in 2D Animation Asset Upgrader window is not visible in L...
Steps to reproduce:1. Create a Universal 2D project2. Make sure Editor is in Light theme (Edit > Preferences... > General >... Read more
[2D][Animation + PSD Importer] Root bone and bone list references disapp...
After adding bones to a 2D character for skeletal animation, exiting and reloading the program changes the Root Bone to a missing tr... Read more
[IL2CPP] System.Array.Sort<uint> returns incorrectly sorted array
To reproduce:1. Open attached project2. Open "Main" scene3. Play the scene in the Editor4. Set build platform to iOS5. In the Player... Read more
Asset Store view docking corrupts scene view (5.0 RC3 Mac)
To reproduce:1. Open a project2. Open asset store3. Dock it in a way which would cause the scene view to resizeExpected result: It d... Read more
[Hub] Size of the Hub window reverts back to default when closing and op...
How to reproduce:1. Open Hub2. Change the size of the window3. Close the window4. Open the Hub again Expected result: Window is the ... Read more
[iOS] Automatically Sign setting enabled by default in Editor appears di...
To reproduce:1. Open attached project "iosCheckbox7.zip"2. Make sure that Automatically Sign is enabled in Player settings3. Build f... Read more
[ReflectionProbe] Baking custom reflection light probes overwrites the u...
Baking custom reflection light probes when an .exr file (Texture type: cubemap or HDRI) is assigned as the custom cubemap overwrites... Read more
All about bugs
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