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0
votes
Fixed

Editor crashes on DynamicHeapAllocator::Allocate when importing an FBX a...

Asset Importers

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Mar 09, 2023

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Version/s: 2020.3.45f1, 2021.3.19f1, 2022.2.7f1, 2023.1.0b4, 2023.2.0a4

Steps to reproduce:1. Open the attached project “IssueProject“2. Reimport the “Assets/FBX/Bad.fbx“ FBX asset Expected result: The as... Read more

0
votes
Fixed

Game View has huge borders around when Free Aspect is selected on Window...

Scene View

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Apr 11, 2023

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Version/s: 2020.3.47f1, 2021.3.22f1, 2022.2.14f1, 2023.2.0a10

Steps to reproduce: 1) Open Unity Hub and create a new 3D (URP) Core project 2) Check the Game view, out of the box it will have hug... Read more

0
votes
Fixed

[Mobile Notifications] Include CoreLocation framework field is missing w...

Package: Mobile Notifications

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Jul 23, 2019

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Version/s: 1.0.2

If you are editing iOS Notification Settings via the Inspector, the checkbox and label for "Include CoreLocation framework" will be ... Read more

0
votes
Duplicate

Getting "The name 'Unsafe' does not exist in the current context" errors...

Package: OpenXR Plugin

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Aug 22, 2025

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Version/s: 1.16.0-pre.1

Steps to reproduce: Create a VR template project Close the project Re-open the project Try building the project \\Actual results: ge... Read more

1
votes
By Design

[GI] light is cast evenly to all directions from the object that has emi...

Global Illumination

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Feb 25, 2016

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Version/s: 5.3.3f1

Reproduction steps:1. Open attached project.2. Open "textureEmissionToUniformExtreme" scene.3. Go to "Window > Lighting > Scen... Read more

0
votes
By Design

In Deferred rendering path, mixed lights don't render when enabling "Use...

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Sep 11, 2025

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Version/s: 6000.0.58f1, 6000.1.16f1, 6000.2.5f1, 6000.3.0b2, 6000.5.0a1

To reproduce:1. Open the attached “IN-115065_DeferredMixedLightingBug.zip“ project2. Open the “Assets/Scenes/DeferredMixedLightingBu... Read more

0
votes
Fixed

UI elements not shown if position on Z axis is more than 1000

UI

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Jun 14, 2015

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Version/s: 5.1.0f3

Repro steps:1) Open a new project and create a canvas2) Create a child UI object, like a button, and set it's z position to 1001+3) ... Read more

0
votes
Fixed

imported SkinnedMeshed get broken when default scale value is zero

Graphics - General

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Feb 10, 2016

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Version/s: 5.2.4p1

How to reproduce:1. Open the attached project2. Select "cc_Mother of Dragon.FBX" model3. Be sure that its Animation Type is set to L... Read more

0
votes
Fixed

Behavior Node using Enum byte or long causes exception and graph view to...

Package: Unity Behavior

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Oct 28, 2025

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Version/s: 1.0.0, 1.0.13

Steps to reproduce: Create a new project Import the attached "MyEnumScript" script to the project Install the Behavior package from ... Read more

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