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The :root selector does not get applied in the UI Builder when using Def...
How to reproduce:1. Open the attached project "IN-65541_rootbug.zip"2. Open Assets/Data/UI Documents/screen.uxml Expected results: T... Read more
[Visual Effect Graph] Transition between two Blocks is not selected when...
Transition between two Blocks from the Visual Effect Graph is not getting selected when they are kept closer to each other, it gets ... Read more
[WebGL] GameObjects are not rendered on iOS devices when the material's ...
How to reproduce:1. Open the user’s attached “WebGLBugReports.zip” project2. Build a project for the WebGL platform3. Open built Web... Read more
WebGL - local webserver sometimes throws error and can't load game
The local webserver spawned by the Editor when you select "Build and run" sometimes throws an error and build doesn't load: An error... Read more
Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...
Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more
Inspector debug "Duplicate" and "Delete" options don't work
Steps to reproduce:1. Create new material2. Turn on inspector debug mode3. Create more entries in "String Tag Map" array4. Try to de... Read more
[iOS] Launch Screen adds custom XIBs, XIBs override Legacy Launch Images...
How to reproduce:1. Create a new project2. Build Xcode project using Default settings (iPad and iPhone Launch screen are set to Defa... Read more
Some information in the UI Toolkit Event Debugger is rendered incorrectl...
Reproduction steps:1. Open the attached “repro_IN-71549“ project2. Open the “TicTacToe“ Scene3. Enable the UI Toolkit Event Debugger... Read more
"Failed to create Convex Mesh from source mesh" PhysX errors are thrown ...
Steps to reproduce:1. Open the attached “MemoryProblemTesting.zip” project2. Open the “SampleScene”3. Open Window → Analysis → Physi... Read more
"TMP_FontAsset.ClearAtlasTextures" set the size of Atlases to 1x1 when ...
How to reproduce:1. Create a new project2. Open the project3. Search for the “TMP_FontAsset“ asset4. Search for the “{{if (setAtlasS... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved