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0
votes
In Progress

"Output properties of this Camera do not match the output properties" wa...

SRP Templates

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Nov 03, 2025

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Version/s: 6000.0.61f1, 6000.2.8f1, 6000.3.0b8, 6000.4.0a4

How to reproduce:1. Create a new URP Unity project2. Go to Window -> Package Management -> Package Manager -> Universal Ren... Read more

1
votes
Fixed

[HDRP][VR] Target Eye setting does not work when using Single-Pass Insta...

Package: Scriptable Render Pipeline HD

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May 31, 2019

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Version/s: 5.0.0

How to reproduce:1. Open the "1159306_ReproProject" Project2. Open the "Scenes/SampleScene" Scene3. Enter the Play Mode Expected res... Read more

0
votes
Not Reproducible

[LWRP] Found object is not highlighted in the Scene view while using LWRP

Scene/Game View

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Jun 19, 2019

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Version/s: 2019.3.0a7

Steps:1. Open attached project or create a new from Lightweight RP template2. Open SampleScene3. Focus "Paint 5G Bucket" in the view... Read more

0
votes
Not Reproducible

[API] Crash in Material.SetTexture with a null argument

Graphics - General

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Feb 15, 2016

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Version/s: 5.4.0b6

Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more

0
votes
Fixed

[Deployment] SplashScreen preview button does not refresh until mouse po...

Deployment Management

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Nov 19, 2019

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Version/s: 2019.2.0a9, 2019.3.0a1, 2019.3.0b12

SplashScreen preview button does not refresh until mouse pointer is hovering on it. Refer attached video Steps to reproduce:1) Creat... Read more

0
votes
Fixed

Spline Loft Behavior does not generate correct normals for geometry

Package: Splines

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Dec 05, 2022

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Version/s: 2.1.0

LoftRoad generates normals that onluy face up. In the Loft function, normals are assigned Vector3.up instead of the up vector from t... Read more

0
votes
Duplicate

Flythrough mode conflicts with terrain hotkeys

Scene/Game View

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Feb 14, 2015

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Version/s: 5.0.0f1

To reproduce:1. Create new project2. Add Terrain3. Click right mouse button + shift + w to use flythrough mode4. While using flythou... Read more

0
votes
Fixed

[SubGraph] Block Subgraphs don't clear their UI when set to none.

Package: Visual Effect Graph

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Jan 21, 2020

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Version/s: 7.1.8

Repro steps:1. Within a VFX context, create an Empty Subgraph Block2. Select it and assign a subgraph block from the inspector that ... Read more

0
votes
Fixed

Warnings are logged and RendererFeature that requests an intermediate te...

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Jun 13, 2025

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Version/s: 6000.0.50f1, 6000.1.8f1, 6000.2.0b6, 6000.3.0a5, 6000.4.0a1

Reproduction steps:1. Open the attached “OutputTextureRenderScale“ project2. Open the “Assets/Scenes/SampleScene“ Scene3. Observe th... Read more

0
votes
Fixed

Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...

Visual Effects - Legacy

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Jan 05, 2020

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Version/s: 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more

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