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0
votes
By Design

Sprite Packer generates artifacts at Sprite Atlas when packing a 1x1 tex...

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Jun 01, 2023

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Version/s: 2021.3.26f1, 2022.3.1f1, 2023.1.0b16, 2023.2.0a18

How to reproduce:1. Open the user-attached project “1576081-URP Sprite Import 2021”2. Select the “New Sprite Atlas” Asset3. In the I... Read more

1
votes
Fixed

[Hub] Size of the Hub window reverts back to default when closing and op...

Hub

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Jun 09, 2019

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Version/s:

How to reproduce:1. Open Hub2. Change the size of the window3. Close the window4. Open the Hub again Expected result: Window is the ... Read more

0
votes
Fixed

5.4, IsFinite(outDistanceForSort) error messages, something to do with w...

Shuriken

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Feb 12, 2016

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Version/s: 5.4.0b5

- Open attached project- Open scene "level2"- Enter play mode Actual: See error messages in consoleIsFinite(outDistanceForSort)Unity... Read more

0
votes
Duplicate

Text in 2D section of preferences window is clipped

2D

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Jan 06, 2016

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Version/s: 5.4.0b1

The text in the 2D section of the Preferences window reads: "Maximum Sprite Atlas Cache Size (": https://gyazo.com/773ed44e31da0e154... Read more

0
votes
By Design

Grid is not created in the Scene when adding a Grid component to a GameO...

2D

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Aug 16, 2019

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Version/s: 2019.2.0a8, 2019.2.0f1, 2019.3.0a1

Steps to reproduce:1. Open the attached "Case_1176883"2. Open the "SampleScene"3. In the Hierarchy window select "GameObject"4. In t... Read more

0
votes
Won't Fix

Navigation mode is enabled after showing the context menu in the scene view

Scene View

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Feb 14, 2023

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Version/s: 2022.2.7f1, 2023.1.0b4, 2023.2.0a2, 2023.3.0a3

How to reproduce:1. Open the user’s attached “SceneViewContextMenuIssue-2021.3.zip” project2. In the Scene view right click on a cub... Read more

0
votes
Not Reproducible

[LWRP] Found object is not highlighted in the Scene view while using LWRP

Scene/Game View

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Jun 19, 2019

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Version/s: 2019.3.0a7

Steps:1. Open attached project or create a new from Lightweight RP template2. Open SampleScene3. Focus "Paint 5G Bucket" in the view... Read more

0
votes
Postponed

[System.Flags] enums and EditorGUILayout.EnumMaskField is not handled pr...

Editor - Other

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Jun 05, 2015

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Version/s: 5.0.2f1

Setting up custom [System.Flags] enums and then trying to use them with EditorGUILayout.EnumMaskField does not yield expected result... Read more

0
votes
Fixed

[WSA] Null Pointer in IL2CPP

Windows Store Apps

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Feb 12, 2016

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Version/s: 5.3.2p3

Build the attached project for WSA (10.0, IL2CPP) and run it in an emulator through Visual Studio. The app crashes when attempting t... Read more

0
votes
Fixed

[Improved Prefab] Override indicator (blue line) appears misaligned on C...

Scene Management

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May 15, 2019

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Version/s: 2019.3.0a2, 2019.3.0a3

[Improved Prefab] Override indicator (blue line) appears misaligned on Camera field for Video. Steps to reproduce: 1) Create a new p... Read more

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