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2
votes
By Design

A rotated UI element is not fitted to the parent element as expected

UI

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May 18, 2015

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Version/s: 5.0.1f1

Steps to reproduce: 1. Open the attached project2. Open 'Test' scene3. Notice that the 'Small' image is not fitted to the 'Big Conta... Read more

0
votes
By Design

GetComponent() allocates memory on each call

Scripting

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Jun 13, 2015

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Version/s: 5.1.0f3

How to reproduce: 1. Open attached project2. Open scene scene.unity3. Open the Profiler window4. Enable Deep Profiling5. Play the sc... Read more

0
votes
Fixed

[Animation Stream] Root Curves are evaluated twice on character using An...

Animation

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Nov 04, 2019

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Version/s: 2019.2.11f1

[Animation Stream] Root Curves are evaluated twice on character using Animation C# Jobs when loopTime is set to false. Repro:- Open ... Read more

0
votes
Fixed

[Cinemachine] Prefab editing spit errors in the console

Package: Cinemachine

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Jan 22, 2020

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Version/s: 2.5.0

Editing a prefab containing a VCam will log errors in the console. 1. Create a VCam in the scene2. Drag the VCam object into the pro... Read more

0
votes
Won't Fix

[IMGUI] Alpha and Color slider disappears on sliding upwards/downwards i...

IMGUI

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Jan 31, 2020

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Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0a22

Alpha and Color slider disappears on sliding upwards/downwards in the Gradient Editor while setting the color in the Blend mode Step... Read more

0
votes
Fixed

[Visual Effect Graph] ArgumentOutOfRangeException error is thrown on rig...

Package: Visual Effect Graph

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Aug 19, 2019

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Version/s: 2019.3.0a12

ArgumentOutOfRangeException error is thrown on right clicking any block property in graph window Steps to repro:1. Create a new proj... Read more

0
votes
Won't Fix

[ParticleSystem] Volumed Cone emitter with high angles, causes not fully...

Shuriken

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Feb 12, 2016

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Version/s: 5.4.0b6

Info:It seems there is some kind of limited distance how much particles are emited from shell. No Regression Project Steps:1. Open s... Read more

0
votes
Fixed

[Editor] Prefab gets corrupted when importing Standard Assets from Asset...

Editor - Other

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Feb 04, 2016

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Version/s: 5.3.2p1

Prefab becomes corrupted upon importing of Standard Assets from the asset store. Repro steps:1. Open attached project.2. In the proj... Read more

0
votes
Won't Fix

[Mac] Crash on __pthread_kill when entering Play Mode with Vuforia Augme...

XR SDK

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Aug 14, 2019

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Version/s: 2018.4.6f1, 2019.1.12f1, 2019.2.0b4, 2019.2.0f1, 2019.3.0a2

How to reproduce:1. Open the attached project("Vuforia_Crash")2. Enter Play Mode Reproducible with: 2018.4.6f1 (Vuforia 8.3.8), 2019... Read more

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