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Unity has no proper script lifecycle for calling event functions before ...
Quitting Unity Editor doesn't call OnDestroy(), OnDisable() event functions which is often used in editor window extension scripts. ... Read more
Editor crashes on "AtomicStack::Pop" when building standalone with a lot...
Reproduction steps:1. Open attached project(~3gb).2. Build it as a standalone and make sure that all the scenes are included.3. Unit... Read more
Incorrect child clipping after destroying parent Canvas that has Overrid...
Reproduction steps:1. Open the user's attached project "bugreport.zip"2. Enter Play mode3. Click the "Destroy Child Canvas" button i... Read more
Parts of Editor Skin swap back to Professional after restarting the Editor
How to reproduce:1. Open attached project2. Close Unity Editor3. Open Unity Editor Expected result: Editor Skin is unchangedActual r... Read more
Awake and Start are called not on the same frame when entering Play Mode
How to reproduce:1. Open attached project "AwakeStartScene.zip"2. Open "To" scene3. Enter Play Mode4. Observe Console Expected resul... Read more
[IL2CPP] NotSupportedException is thrown when using Ping from System.Net...
How to reproduce:1. Open the attached project ("IN-9999_repro.zip")2. Build And Run Reproducible with: 2021.2.0a18, 2021.3.6f1, 2022... Read more
EditorWindow maxSize is ignored
The property maxSize is ignored when resizing an EditorWindow. 1)Click "Bug/My Window" in the menu.2)Resize the window, it should on... Read more
[XR][Android][URP][Shader Graph] Shader graph shaders are not rendering ...
Shaders that are created using the Shader Graph do not render on Android when using instancing. Read more
[Code Optimization] "Debug"/"Release" Mode not updated after Editor restart
Reproduction steps:1. Open "optimization_tests.zip" project2. "Preferences" -> "General" -> "Code Optimization on Startup" -&g... Read more
Crash on TransformIndicesInternalImplPositive when you have a Point Ligh...
How to reproduce:1. Open attached project "Case_1210889" and load "SampleScene"2. Select the Platform GameObject in Hierarchy and ma... Read more
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