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#if ENABLE_VR is always set to true even if there is no VR support enabl...
How to reproduce: 1. Open the "case1175229_ReproProject" Project 2. Observe the console Expected result: Error message does not get... Read more
Platform settings are added to texture .meta file when the Editor is closed
Steps to reproduce: 1. Open the “Project” project in any but standalone platform 2. Select one of the textures in Assets/Placehold... Read more
Game View does not refresh after finishing Splash Screen Preview
Game View does not refresh after finishing Splash Screen Preview. Steps to repro: 1. Create a new Project. 2. File > Build Settings... Read more
GetBool is not allowed to be called during serialization, call it from O...
Getting this error from my build machine when building for Android. Anything I can/should do here? {code:java} build 03-Jan-2018 11... Read more
Profiler missing statistics of manually rendered camera
How to reproduce: 1. Open attached project 2. Open scene main.unity - Scene contains some cubes and two cameras. One camera render... Read more
[LWRP] Found object is not highlighted in the Scene view while using LWRP
Steps: 1. Open attached project or create a new from Lightweight RP template 2. Open SampleScene 3. Focus "Paint 5G Bucket" in the v... Read more
[WebGL] Video playback becomes erratic in web browsers upon losing and r...
Reproduction steps: 1. Open the attached project “webProject” 2. Build And Run for WebGL 3. Press the “Stream Video” button 4. R... Read more
Objects do not receive lighting from StaticLightingSky
Repro : * Open the attached project * Open scene : Scenes/APV * Bake and notice the cube receives lighting from the cubemap ... Read more
[UIElements] Multiple ListView's TextField items inherit the selected Te...
How to reproduce: 1. Open the attached "1271674_Listview.zip" project 2. Go to Window -> ListViewExampleWindow 3. Select any TextFie... Read more
Sprites disapear when selecting multiple objects and using the Transform...
Steps to reproduce : 1. import the project attached 2. add a few sprites to the scene located in the folder 3. select all the sprit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object