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0
votes
Third Party Issue

[ChromeOS][Android] Build is not launching with Build and Run when Build...

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Oct 14, 2022

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Version/s: 2020.3.40f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a15

Steps to reproduce: Open the attached "PixelBookTest.zip" project In File > Build Settings enable Build Apple Bundle (Google Play... Read more

0
votes
Fixed

[AssetImport] Importing FBX causes editor to run out of memory and crash

Asset Import

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Feb 08, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Create new project using Unity 5.12. Download attached FBX file and import it3. Notice error in console that ... Read more

2
votes
Won't Fix

[tvOS] [Game Center] Social.ShowAchievementsUI() doesn't work anymore af...

tvOS

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Sep 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Build the attached project for tvOS2. Build & Run the app to Apple TV via Xcode3. Wait till Game Center dash... Read more

1
votes
Won't Fix

[OculusXR] Controllers are not being tracked immediately after waking up...

Package: Oculus XR Plugin

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May 08, 2023

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Version/s: 1.13.1

Steps to reproduce:1. Open the attached user's project "The Master Club VR.zip"2. Make sure that OculusXR is selected as the plugin ... Read more

0
votes
Won't Fix

GameObject children move un-accordingly when moving the parent GameObjec...

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Sep 27, 2022

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Version/s: 2020.3.40f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a12

How to reproduce:1. Open the attached user project2. Open Scene “Playground“ (Assets/StarterAssets/ThirdPersonController/Scenes)3. S... Read more

0
votes
By Design

[XR SDK] [XR Interaction Toolkit] UIInputModule.pointerClick event trigg...

Package: XR Interaction

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Dec 10, 2021

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Version/s: 2.0.0-pre.5

Reproduction steps:1. Open the user's attached "1387573R.zip" project2. Open the "UI Interaction" scene3. Enter the Play mode4. Clic... Read more

0
votes
Fixed

[Backport] When building the project with IL2CPP Scripting Backend the g...

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Sep 20, 2022

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Version/s: 2021.3.10f1

How to reproduce:1. Create a new project2. Navigate to Edit > Project Settings > Player3. Set Scripting Backend to IL2CPP4. Go... Read more

0
votes
Fixed

The "Apply Confirmation" and "Revert Confirmation" options should be ali...

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Mar 28, 2025

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Version/s: 6000.0.44f1, 6000.1.0b12, 6000.2.0a4

Steps to reproduce: Create a project Go to Unity -> Settings Go to the "Sprite Editor Window" Observe how the "Show Apply Confirm... Read more

0
votes
Fixed

Position, Rotation and Scale of Prefabs can be manipulated in Context us...

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Oct 12, 2022

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Version/s: 2020.3.39f1, 2021.3.11f1

How to reproduce:1. Open up any project2. Create gameObject "Cube" in Hierarchy3. Drag the gameObject to the Project Browser to make... Read more

0
votes
Active

.Z component from a Vector3 UV-set is ignored when rendering in standalo...

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Sep 26, 2022

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Version/s: 2020.3.40f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

To reproduce:1. Open the user’s project2. Enter Play mode3. Notice two colorful cubes4. Build And Run (Platform: Windows, Mac, Linux... Read more

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