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[HDRP] Entering Play mode in a new scene produces error with StaticLight...
Reproduction steps: 1) Open a new HDRP project or HDRP template2) Open a new scene3) Enter Play mode Error:Some objects were not cle... Read more
[SG] Baked GI Node doesn't have inputs on creation
Steps to reproduce: 1. open a shaderrgraph 2. create a baked gi node Actual results: it has inputs Expected results: it has no input... Read more
Fatal signal 11 (SIGSEGV), code 2 crash on Android devices
Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more
Range slider mouse dragging in the Inspector breaks when a ListView with...
Steps to reproduce:1. Open the attached “RangeSliderBug.zip” project2. Open the “SampleScene”3. In the Hierarchy window, select the ... Read more
[Mobile] System.Convert.ToSingle throws exception when using specific la...
How to reproduce:1. Download the attached project "Unity-ex.zip"2. Set your mobile device language to Russian, French, Portuguese, o... Read more
[OculusXR] Controllers are not being tracked immediately after waking up...
Steps to reproduce:1. Open the attached user's project "The Master Club VR.zip"2. Make sure that OculusXR is selected as the plugin ... Read more
Multiple devices are detected when using a singular Xbox 360 Wireless Co...
How to reproduce:1. Open the attached “IN-92001.zip” project2. Navigate to File → Build Profiles3. Select “Windows, Mac, Linux” plat... Read more
[Android] Shader causes 100% crash on Kindle Fire HD 7" 2013 devices
Any scene which loads the shader FP_FogFX will crash when run on a Kindle Fire 7" 2013 (3rd Gen) (KFSOWI) Read more
OnPostprocessAllAssets no longer gets called when an Asset changes after...
How to reproduce:1. Open user-submitted project (BugTest.zip)2. Open the 'SampleScene' scene3. Enter Play Mode4. While in Play Mode ... Read more
[Editor] Prefab gets corrupted when importing Standard Assets from Asset...
Prefab becomes corrupted upon importing of Standard Assets from the asset store. Repro steps:1. Open attached project.2. In the proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code