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0
votes
Not Reproducible

Sample Project has glitchy stretching on certain resolutions

UI

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Jan 29, 2015

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Version/s: 5.0.0b22

1. Import the UI sample project 2. Switch the platform to WP8 3. Switch the game view resolution to something other than "Free Aspec... Read more

0
votes
Fixed

"Assembly has reference to non-existent assembly 'Unity.Timeline'" error...

Package: Cinemachine

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Oct 06, 2020

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Version/s: 2.6.3

How to reproduce: 1. Create an empty project 2. Install Cinemachine package 3. Observe errors in the Console window Expected result... Read more

0
votes
Fixed

[GLCore][Windows][Editor] Switching to GLCore breaks GameView, 5.4b4 reg...

OpenGL

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Feb 03, 2016

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Version/s: 5.4.0b4

Repro steps: 1) Open the project(which is empty and newly created) 2) Change graphics API to GL 3) Notice the Game View breaks (look... Read more

0
votes
By Design

Center Mode Transform Gizmo Does not account objects without a renderer

Scene/Game View

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Jul 09, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

How to reproduce: 1. Open the attached project named Case_1168396 2. Select the Particle System 3. Observe the position of the Trans... Read more

1
votes
Not Reproducible

[Package] Exporting a VFX does not include the shader in the export pack...

Package: Visual Effect Graph

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Oct 21, 2020

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Version/s: 10.1.0

Exporting a VFX with a ShaderGraph in a Particle/Strip Output does not include the shader in the export package. Repro steps: 1. Cr... Read more

0
votes
Won't Fix

Mesh with Cast Shadows set to Shadows Only isn't selectable in scene view

Scene/Game View

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Feb 03, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In hierarchy, select plane and notice that it has "Cast Shado... Read more

0
votes
Fixed

Editor sometimes crashes when creating a new Windows form window

--

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Dec 06, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1

Reproduction steps: # Open the attached “WinFormTest” project # Open the “SampleScene” scene # Enter the Play Mode # Exit the ... Read more

1
votes
Fixed

[WebGL][Android] WebGL Fullscreen ignores dpi on Android Chrome

WebGL

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Aug 31, 2020

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Version/s: 2018.4, 2020.1.3f1, 2020.2

Reproduction steps: 1. Open the attached project "testPackage.zip" 2. In the Project window under "Assets/Scenes" open "SampleScene.... Read more

2
votes
Won't Fix

[URP] Overriding whole RenderingData.ShadowData.bias overrides all shado...

Package: Scriptable Render Pipeline Universal

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Oct 15, 2020

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Version/s: 10.0.0-preview.26

How to reproduce: 1. Open the User's attached project ("UniqueShadowSimple.zip") 2. In the Project window find "ForwardRenderer" ass... Read more

0
votes
By Design

[SortingLayers] sprites with cutout rendering mode is rendered at the bo...

Shaders

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May 13, 2015

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Version/s: 5.0.1f1

Steps to reproduce: 1. Open attached project ("case_696711-test_5.1.0f1 (82c0618b396f).zip"). 2. Red cloud has same settings as gree... Read more

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