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LODs array is not updated instantly when inserting new LODs
Reproduction steps:1. Create a new Unity project2. Create a new empty GameObject and add a 'LOD Group' Component3. Insert some new L... Read more
Panel and ScrollView are outside the canvas borders in the Controls scene
Steps to reproduce : - import the UI sample scenes- open the Controls scene and notice the Panel and ScrollView are outside the bord... Read more
[UaaL][AppleTV] Empty project crashes on tvOS 12.3
How to reproduce:1. Create & Open an Empty project2. Build & Run on AppleTV using tvOS 12.3 Crashes when using:Apple TV 4K +... Read more
IL2CPP Player crashes due to trying to use a generic method as targettin...
1. What happened?The build crashes due to trying to use a generic method as targetting Game.EntityOwnershipComponent, when it shoudl... Read more
Send/Bus does not refresh instantly when connecting to Receive
To reproduce:- Open attached project and launch scene "test2"- Open Audio Mixer > Crickets (Mixer)- Select "crickets" audio group... Read more
Particles do not die when using a Trigger and Ring Buffer.
How to reproduce:1. Download and open the attached project2. Enter "Play" mode3. Observe the Game view Expected outcome: Particles d... Read more
"Other" category is not shown in the player Profiler graph if a sample i...
How to reproduce:1. Create and open a new project2. Select File > Build Settings3. Enable 'Development Build' and 'Autoconnect Pr... Read more
Editor crashes when importing large OBJ file
Reproduction steps:1. Open the user’s attached project2. Import extracted “Final.obj” OBJ file from attached zip file3. Wait for the... Read more
[Crash] Editor crashes when changing AudioRandomContainer to pulse when ...
The editor crashes when having an audio source component set to loop and playing an audio random container while switching Automatic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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