Search Issue Tracker
HingeJoint2D reactionTorque is Zero AND Joint Break Torque does not exce...
Reproduction steps:1. Load the attached "case_1384707.zip" and open the "TestHinge2D" scene.2. Select the "LongBox" GameObject.3. Ob... Read more
[Mobile Notifications] Include CoreLocation framework field is missing w...
If you are editing iOS Notification Settings via the Inspector, the checkbox and label for "Include CoreLocation framework" will be ... Read more
"Optimal" Anim.Compression removes anim after 1 sec
1. What happenedAfter applying Optimal anim compression, I lose all animation after 1 second. 2. How we can reproduce it using the e... Read more
UI Toolkit is not rendered in the editor when using Mesa LLVMpipe
How to reproduce:1. Create a new project with any template2. Open the Scene view3. Oberve the toolbar Expected result: The toolbar i... Read more
CTRL+A does not work on input fields in play mode
[InputField] CTRL+A does not work on input fields in play mode Steps to reproduce: 1. Open the attached project2. Open and run 'Test... Read more
Button label "Open VFX Graph Samples project on Github" overflows outsid...
Steps to reproduce: Create a project Go to "Window" -> "Package Management" ->"Package Manager" Select "Unity Registry" Enter ... Read more
Assertion error "(dx - width < padding) || (dy - height < padding)" when...
Steps to reproduce:1. Open the “IN-114248” project2. Select the “TestSprite” Sprite Atlas in the “Assets/Sprites/avatar.atlas.defaul... Read more
"Assertion failure. Values are not equal." errors in the Console when us...
How to reproduce:1. Open the attached user project2. Open Scene “SampleScene“ (Assets/Scenes)3. Enter Play Mode Expected result: Gam... Read more
"NativeCustomArray" compilation errors appear using Collections
Reproduction steps:1. Download and open the attached "Native Container.zip" project2. Observe the console window Expected result: No... Read more
Animation Track's copy loses its properties when it's pasted from anothe...
How to reproduce:1. Open the attached project "TimelineCopyPasteBugReport.zip"2. Open Window > Sequencing > Timeline3. Open To... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument