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Cinemachine throws an ArgumentOutOfRange exception when destroying a Cam...
How to reproduce: 1. Open user-submitted project (CinemachineIssue.zip) 2. Open the MainScene 3. Enter Play Mode 4. Press the 'Space... Read more
[URP] Overriding whole RenderingData.ShadowData.bias overrides all shado...
How to reproduce: 1. Open the User's attached project ("UniqueShadowSimple.zip") 2. In the Project window find "ForwardRenderer" ass... Read more
[iOS] UnityWebRequest.SendWebRequest Timeout property is being ignored u...
When using UnityWebRequest.SendWebRequest with timeout property set to a particular value that is smaller than the time required for... Read more
Send/Bus does not refresh instantly when connecting to Receive
To reproduce: - Open attached project and launch scene "test2" - Open Audio Mixer > Crickets (Mixer) - Select "crickets" audio group... Read more
[Probuilder] NullReferenceException are thrown when face dragging is use...
How to reproduce: 1. Open attached project "Probuilder API Examples.zip" and scene "MeshEditorScene" 2. Build and run (make sure De... Read more
[AnimationRigging] GameObject snaps into place until its Root is moved w...
How to reproduce: 1. Open the attached project's "case_1199287-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode Expe... Read more
Editor freezes when using Debug.Log and trying to print a value within t...
How to reproduce: 1. Open attached project "Case_1164485_repro.zip" 2. Open "Paddle" scene 3. Enter Play Mode Expected result: Edit... Read more
Selecting single child checkbox in "Add modules" window selects all othe...
How to reproduce: 1. Open Unity Hub 2. In the left menu section select "Installs" 3. Choose any Unity version and press on a gear... Read more
[WebGL] Cursor.lockState does not work as expected
-e: see title, almost none of them work correctly -repro: --build and run attached test scene --go through the listed states by but... Read more
Gizmos are missing when multiple scenes are in the Hierarchy
Reproduction steps: # Open the user's attached project # Open all scenes and observe Gizmos (Assets > Scenes) # Open SampleScen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects