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0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

0
votes
By Design

[UGUI] Batches count is different if camera is more than 200 units away ...

uGUI

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Nov 07, 2019

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Version/s: 2017.4, 2019.2.10f1, 2020.1

To reproduce:1) Open the attached project and scene2) In Game View, open Stats window to see batches count3) Play it4) Move the Main... Read more

0
votes
Won't Fix

An InvalidOperationException error occurs when disconnecting a GamePad w...

Package: Input System

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Oct 15, 2024

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Version/s: 1.11.1

How to reproduce:1. Connect a GamePad device2. Open the “SampleScene” scene3. Enter Play mode4. Move the cursor over the button with... Read more

0
votes
Fixed

Buttons "Publish to Play" & "Cloud Build" and "Build" and "Switch Profil...

-

Jan 20, 2025

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Version/s: 6000.1.0b3, 6000.2.0a5

Steps to reproduce: Install 6000.1.0b3 with the "Web Build Support" module Create a new project Go to "File" ->"Build Profiles" V... Read more

0
votes
Won't Fix

[Searcher] package sample project is not shown in the package descriptio...

Package: Searcher

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Nov 21, 2019

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Version/s: 4.0.9

Searcher package sample project is not shown in the package description if it is not installed. If the package has a sample project ... Read more

0
votes
Fixed

[Linux] [Crash] [AMD] Undocking the Game view crashes the Editor

Linux

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Oct 03, 2022

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Version/s: 2023.1.0a13, 2023.2.0a1

Repro Steps: Create and open a new project Undock the game view (might need to redock and undock a few tries to get this to repro) E... Read more

6
votes
Fixed

[Regression ADB V1-V2] Focusing the Editor Window causes noticeable Slow...

Asset - Database

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Jul 23, 2019

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Version/s: 2019.3.0a1, 2019.3.0a10

How to reproduce:1. Open the project from Case 11085972. Open the Profiler window and profile the Editor3. Focus another window(Note... Read more

0
votes
By Design

Custom Event do not fire on builds

Scripting

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Oct 14, 2019

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Version/s: 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open supplied project ("GoblinSlaver.zip")2. Run the Scene "MovementTest"3. Notice the game working.4. Build i... Read more

0
votes
Fixed

Lighting window is not closed after pressing quick button for auto-gener...

Progressive Lightmapper

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May 18, 2022

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Version/s: 2022.2.0b2, 2023.1.0a5

Jira twin of: [https://fogbugz.unity3d.com/f/cases/1291379/] How to reproduce Open a new project Press the "Auto Generate Lighting" ... Read more

10
votes
Fixed

[iOS] Audio will be played from earspeaker if Microphone.Start() is used

iOS

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Jan 19, 2016

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Version/s: 5.3.0f4

1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more

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