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[VFX Graph] Color Palette box is misaligned in Color Luma node in VFX Su...
Color Palette box is misaligned in "Color Luma" & "RGB to HSV" node in VFX Subgraph Operator. Steps to repro: 1. Create anew HDRP p... Read more
[Particles] UpdateCachedMesh needlessly called when disabling thne enabl...
This is causing performance issues for users who pool particle systems. This is the function: ParticleSystemRenderer::UpdateCachedM... Read more
ToolbarSearchField value is not cleared when pressing Esc after refocusing
Reproduction steps: 1. Open the attached “ToolbarSearchFieldEscape“ project 2. Open the Reproduction window (Window > Reproduction) ... Read more
[Project Browser] Failed to import a package from asset store if unity E...
When Unity Editor and Unity Asset store are signed in with two different accounts then any asset fails to download, refer attached ... Read more
New .asset files are serialized as binary when the Asset Serialization M...
How to reproduce: 1. Create a new project 2. Close the project and remove the VersionControlSettings.asset file from the ProjectSett... Read more
ParticleSystemShapeLength fails on WSAPlayer (UWP)
ParticleSystemShapeLength reports 2x the collision numbers. Read more
Particles set to emit from a Skinned Mesh Renderer do not work with Blen...
When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more
[WebGL] [Addressables] BundleManager.Status is not updated after loading...
How to reproduce: 1. Open the attached project ("case_1176258-DigitalTwin.zip") 2. Set target platform to WebGL 3. Build Player Cont... Read more
The asset doesn't get pinged in the Project window when clicking on erro...
How to reproduce: 1. Open the attached project “IN_17578” 2. Click on the error “error CS0103” or “error CS0201“ in the Console 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on SpriteRenderer::SetupProperties when opening a specific project
- "The layout could not be fully loaded" warning thrown in the Console window when creating new project using 2D Mobile and 3D Mobile Templates
- UI elements break when modifying something in the UI Builder while in the Play Mode
- A UI element loses the "hovered" state when the element is removed and re-added to the parent element while hovering it
- Missing rendererSilhouette property in ShadowCaster2D API which is suggested in the deprecated message of useRendererSilhouette