Search Issue Tracker
UNC AppData(Roaming) directory cannot be accessed
What happens: Unity.exe cannot boot in a particular environment. Details: When Unity.exe runs, it creates or accesses the Roaming fo... Read more
Blend Tree: Extra Blend param is created and assigned
1. What happenedCreating a sub-blend tree, creates 2 Blend param sliders on the first blend tree. 2. How we can reproduce it using t... Read more
Cannot delete spawned objects in ARDemoScene in XR Device Simulator
Steps to reproduce: 1. Create a new 3D project with Unity 6000.0b11. 2. Use Package Manager to add XRIT 3.0.0-pre.1 and ARF 6.0.0-pr... Read more
ParticleSystemShapeLength fails on WSAPlayer (UWP)
ParticleSystemShapeLength reports 2x the collision numbers. Read more
Sun and Clouds are distorted when using Tonemapping mode ACES
How to reproduce:1. Open the attached “IN-122530_SampleProject_IDG.zip” project2. Observe the Sun and Volumetric Clouds in Scene Vie... Read more
The error message section is too large for the package details window
Steps to reproduce: Create a project Window -> Package Management -> Package Manager Click “” and select “Create package” Ente... Read more
"Other" category is not shown in the player Profiler graph if a sample i...
How to reproduce:1. Create and open a new project2. Select File > Build Settings3. Enable 'Development Build' and 'Autoconnect Pr... Read more
[macOS] Cursor issues when main window is fullscreen and floating window...
Repro steps (macOS only): Start Unity with no floating windows open Switch to the default layout, with the Project view open Press t... Read more
Particles set to emit from a Skinned Mesh Renderer do not work with Blen...
When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more
GameObjects are not updating when Materials and Cubemaps are updated fro...
How to reproduce:1. Open the attached "IN-112669_URP Enviro" Project2. Open the "Sample_URP" Scene (Assets/Enviro 3 - Sky and Weathe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument