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0
votes
Fixed

[VFX] OOM on GPU causing unexpected behavior with multiple spawner

Visual Effects

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Jul 08, 2022

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Version/s: 2021.3.5f1, 2022.1.9f1, 2022.2.0a18, 2022.2.0b1, 2023.1.0a1

Step to repro:- Open attached package in URP project- Observe the particle color Actual : black (or random)Expected : red Read more

0
votes
Duplicate

Project's Asset folder "Refresh" is much slower on Asset Pipeline Mode "...

Asset - Database

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Oct 25, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce:1. Open attached project "ADBV2SlowRefresh.zip"2. Edit -> Project Settings -> Editor -> "Asset Pipeline Mo... Read more

1
votes
Third Party Issue

Fixed Joint Component doesn't restrict movement when connected between a...

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2

Reproduction steps:1. Open attached project "1339597.zip"2. Open Scene "Articulation Joint"3. Enter Play Mode4. Observe the Game vie... Read more

0
votes
Fixed

Unity Hub requires elevated privileges when hubDisableElevate is set to ...

Package: Hub

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Sep 04, 2025

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Version/s: 3.14.0

How to reproduce:1. Open the services-config.json file (located at C:\ProgramData\Unity\config\services-config.json)2. Modify it wit... Read more

0
votes
Fixed

Editor crashes on AnimationMode.SamplePlayableGraph when model has Optim...

Mecanim Animation

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Aug 02, 2022

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Version/s: 2020.3.37f1, 2021.3.7f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a5, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open user attached project2. Click “Male Dancer Dummy” GameObject3. In the Inspector Window, under the “Animat... Read more

0
votes
Won't Fix

Model's pose has a slight bone movement after assigning it with SetHuman...

Animation

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Jul 10, 2019

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Version/s: 2017.4.0f1, 2017.4.28f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open "poseTest" Scene in the attached "HumanPoseTest2.zip" Project2. Enter Play Mode3. Observe the 2 Models in t... Read more

1
votes
Won't Fix

Incorrect child clipping after destroying parent Canvas that has Overrid...

uGUI Framework

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Jun 03, 2022

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Version/s: 2020.3.30f1, 2021.2.15f1, 2022.1.0b11, 2022.2.0a7, 2023.1.0a3, 2023.2.0a1

Reproduction steps:1. Open the user's attached project "bugreport.zip"2. Enter Play mode3. Click the "Destroy Child Canvas" button i... Read more

0
votes
Fixed

Particles set to emit from a Skinned Mesh Renderer do not work with Blen...

Shuriken

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Jan 25, 2016

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Version/s: 5.3.1p4

When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more

1
votes
Fixed

A glare from the Light Placement Tool is visible when the Main Camera is...

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Jul 30, 2025

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Version/s: 6000.0.54f1, 6000.1.14f1, 6000.2.0b12, 6000.3.0a3, 6000.4.0a1

How to reproduce:1. Open the attached “IN-109421” project2. Open the “SampleScene”3. Dock the Scene and Game view next to each other... Read more

0
votes
Fixed

[ImageEffects] FXAA/SMAA causes build fail with "marked with HideFlags.D...

Image Effects

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Feb 11, 2016

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Version/s: 5.4.0b4

FXAA and SMAA cause build fails with "marked with HideFlags.DontSave but is included in the build". Repro: 1) Open project and build... Read more

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