Search Issue Tracker

0
votes
Fixed

Press and hold counts as a click when the press and hold is after a click

Package: Input System

-

Oct 11, 2022

-

Version/s: 1.4.3, 1.9.0, 1.10.0

Steps to reproduce:1. Open the user’s project2. Enter Play mode3. Observe the Console4. Press on the screen and hold, notice that th... Read more

0
votes
By Design

Visual Studio debugger doesn't show full properties of animation variabl...

-

Jun 02, 2023

-

Version/s: 2021.3.25f1, 2022.3.1f1, 2023.1.0b20, 2023.2.0a18

How to reproduce:1. Open the "IN_42078" project2. Open the "Cube Controller" script3. Uncomment lines 32-33 and add breakpoints to l... Read more

0
votes
Fixed

Listview is scrolled to the wrong item when using “ScrollToItem” in a li...

-

Jun 22, 2023

-

Version/s: 2021.3.27f1, 2022.3.3f1, 2023.1.2f1, 2023.2.0a21, 2023.3.0a1

How to reproduce:1. Open the user’s attached “My project (2).zip” project2. Enter Play Mode3. In the “Text Field,” insert “30”4. Obs... Read more

0
votes
Duplicate

[URP] Profiler.EndSample-related errors are thrown when the Rendering Pa...

Package: Scriptable Render Pipeline Universal

-

Dec 01, 2021

-

Version/s: 12.0.0

How to reproduce:1. Open the attached "case_1384954" project2. Open the "Test" Scene3. Enter the Play Mode4. Open the "Window -> ... Read more

0
votes
Fixed

NetworkTransform does not autodetect CharacterController

Networking

-

May 15, 2015

-

Version/s:

When a NetworkTransform is added to a gameObject is detects Rigidbody and Rigidbody2D components and sets the SyncTransformMode to m... Read more

0
votes
By Design

Accessing the raw value of a USS variable fails when using customStyle.T...

-

May 03, 2023

-

Version/s: 2021.3.24f1, 2022.2.18f1, 2023.1.0b15, 2023.2.0a13

Reproduction steps:1. Open project “IN-39634”2. Open “Assets\IN-39634_Assets\Scenes\SampleScene”3. Enter Play Mode4. Observe the Gam... Read more

0
votes
Fixed

gl_PointSize not working on newer openGL

OpenGL

-

Jan 22, 2016

-

Version/s: 5.3.0f4

Read more

1
votes
Fixed

Crash on Player exit when UNITY_DISABLE_AUTOMATIC_SYSTEM_BOOTSTRAP is en...

Package: Entity Component System (ECS)

-

Nov 29, 2023

-

Version/s: 1.0.16 (Patch 4), 1.2.0-exp.3 - Entities, 1.3.X - Entities, 7000.0.0a1

How to reproduce:1. Open the attached project "PPT.zip"2. Build And Run the project3. Exit the Player Reproducible with: 2022.3.14f1... Read more

1
votes
Won't Fix

Screen.currentResolution value returns the wrong value

-

Jun 13, 2023

-

Version/s: 2022.3.1f1, 2023.1.0f1, 2023.2.0a19

How to reproduce:1. Open the “Resolution_Bug“ project2. Open the “MainMenu“ scene3. Build And Run (File > Build And Run)4. In Pla... Read more

0
votes
Fixed

Collision does not turn back on when disabling the CompositeCollider2D i...

-

Dec 28, 2023

-

Version/s: 2022.3.17f1, 2023.2.4f1, 2023.3.0b1

How to reproduce:1. Open the user’s attached “CompositeCollider2DBug.zip” project2. Enter Play Mode3. Wait a few seconds4. Observe t... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.