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Crash on RebuildTransformHierarchy when setting a transform parent to As...
How to reproduce: Open the user attached project Right-click in the project and "Build AssetBundles" to ensure the "Empty" prefab is... Read more
[WSA] 'Build' button does not work when 'C# projects' are enabled
1. Create a new project2. Switch the platform to WSA3. Enable the 'C# projects' button4. Press the build button - nothing happens Re... Read more
[ParticleSystem] Volumed Cone emitter with high angles, causes not fully...
Info:It seems there is some kind of limited distance how much particles are emited from shell. No Regression Project Steps:1. Open s... Read more
[WebGL + OSX] copy & paste for input broken
-e: across browser copy & pasting via cmd-key shortcuts is not working in all cases -repro:--open and build attached project/sce... Read more
[Camera] Calling Camera.Render in OnRenderImage always clears the depth ...
To reproduce:1. Open attached project2. Open DepthTextureBug scene3. Press play4. Select main camera5. Select On Render Image6. Noti... Read more
[Mobile Notifications] NullReferenceException occurs if the settings ass...
If you delete the Mobile Notifications Settings asset while viewing it via the Project Settings Window, several NullReferenceExcepti... Read more
[M1] Crash on System.Object:__icall_wrapper_ves_icall_array_new_specific...
Reproduction steps:1. Create a new project and launch it Reproducible with: 2021.3.0f1, 2021.3.2f1 Reproducible on: macOS (M1 Pro)No... Read more
[UI Toolkit] Part of the text gets cut off on Hover when using Scale wit...
Steps to reproduce: Open the attached project Open the Test_Scene Enter Play Mode Hover the mouse over the "Start a new Game test" b... Read more
[IL2CPP] Process.ProcessName includes the full path when reporting the name
Reproduction steps:1. Open project “IL2CPP Backend Issue“2. Enable “Build Settings\Development Build”3. Build the project with IL2CP... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List