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Decal is not rendered when in Camera component Culling Mask dropdown fie...
Reproduction steps:1. Open the user’s attached project2. Open Assets/Scenes/SampleScene3. Open Window -> General -> Game4. In ... Read more
[Cache Server] Editor imports assets and tries to fill in Cahce Server a...
If you open project one computer connected to the Cache Server - it will fill in Cache Server with the import results(that is correc... Read more
[WSA] 'Build' button does not work when 'C# projects' are enabled
1. Create a new project2. Switch the platform to WSA3. Enable the 'C# projects' button4. Press the build button - nothing happens Re... Read more
[Android]App crashes on launch during the loading of Asset Bundles on Mo...
To reproduce:1) Open attached project (ReadyToBuild one)2) Build and run on device (everything is already set in the project)3) It w... Read more
[iOS]WWW.LoadFromCacheOrDownload does not remove least used asset bundle...
1. Open attached project2. Change lionbUrl string into "https://oc.unity3d.com/index.php/s/WDNK7fwsrEXCygT/download" in Loader.cs3. ... Read more
[Camera] Calling Camera.Render in OnRenderImage always clears the depth ...
To reproduce:1. Open attached project2. Open DepthTextureBug scene3. Press play4. Select main camera5. Select On Render Image6. Noti... Read more
"AVFoundationVideoMedia error while reading” error is thrown when stream...
Reproduction steps:1. Open the user’s attached “repro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play M... Read more
Camera.targetTexture is respecting Camera rect
Steps:1. Open attached project2. Open SampleScene, hit play3. On ProjectView, select the RenderTexture asset4. On inspector, observe... Read more
The same PSB/FBX/PNG file returns a different asset hash when imported o...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, select the "Assets/Textures/Chippy_Puppy_Final.psb... Read more
Drag and dropping assets onto Prefabs puts a new GameObject in the curre...
Reproduction steps: Open the “SceneTest” project Open the “SampleScene” scene In the Project window drag “VFX Asset” onto “SamplePre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size