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“Missing types referenced from component ComponentWithSerializedReferenc...
Reproduction steps: 1. Open the attached “ReproSerializedReference (1).zip“ project 2. Open “SampleScene” scene 3. Left-click on ... Read more
[XR][Android][URP][Shader Graph] Shader graph shaders are not rendering ...
Shaders that are created using the Shader Graph do not render on Android when using instancing. Read more
[HDRP] Probe Volume density too high when using more than one Probe Volu...
How to reproduce: 1. Open the attached user’s project “unityHX.zip” 2. Window > Analysis > Rendering Debugger > enable “Display Br... Read more
[WebGL + OSX] copy & paste for input broken
-e: across browser copy & pasting via cmd-key shortcuts is not working in all cases -repro: --open and build attached project/scene... Read more
Input Actions window appears with no name when canceling unsaved changes...
Reproduction steps: 1. Open the attached project “NoName” 2. In the Project window open “Assets/New Controls.inputactions” 3. In ... Read more
[Linux] Whole Editor is rendered in pink when creating a new LWRP project
How to reproduce: 1. Create a new project with the LWRP template Expected results: Editor opens the newly created project correctly... Read more
CommandBuffer breaks when re-entering the Play Mode
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/WeatherMaker/Demo/Scenes/DemoSceneBlank.unity” Sce... Read more
[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log
Repro steps: 1) Open the project and main.scene in it 2) Load RenderDoc on the Game View 3) Press play and capture the frame with Re... Read more
Silent Crash caused by DLL after API Updater runs and makes invalid edit...
How to reproduce: 1. Open the attached project with 2. Go to Tools > Odin Inspector > Preferences > AOT Generation 3. Click Generate... Read more
Editor gets stuck in the temporary playmode tests Scene when playmode te...
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Open the Test Run... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object