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Build Report Search is very slow on big projects
One of the forum users reported issue with search being very slow on Build report asset search especially on huge projects * Steps t... Read more
Grid is not displayed when previewing it in the Tile Palette window
How to reproduce:1. Open the “Tilemap_PaletteGridBug“ project2. Open the “SampleScene“3. In the Tile Palette window, observe the pre... Read more
The "RunStarted" callback method is not invoked when using the "TestRunC...
Reproduction steps:1. Open the attached project2. Open Window → General → Test Runner3. In the Test Runner window select EditMode an... Read more
A distorted audio clip is played when transitioning to another audio cli...
Steps to reproduce:1. Open the attached “AudioTransitionTest.zip” project2. Open "PitchFilterTest" scene3. Enter Play Mode4. Click o... Read more
[Scripting, Editor] Particle system stops playing in scene view if certa...
Steps to reproduce:1. Open attached project's scene "Test".2. Select "Particle System" - particles are not emitting.3. Disable "Togg... Read more
[WebGL + OSX] copy & paste for input broken
-e: across browser copy & pasting via cmd-key shortcuts is not working in all cases -repro:--open and build attached project/sce... Read more
AssetImportWorkers crash when changing Shader Precision Model
Steps to reproduce: Open a project with no Library (cold) or enable Parallel workers in a project with a Library (warm) Make sure yo... Read more
[RenderDoc] Compute Shader Dispatch Calls do not show in the Event Log
Repro steps:1) Open the project and main.scene in it2) Load RenderDoc on the Game View3) Press play and capture the frame with Rende... Read more
Test Runner’s vertical scrollbar overlaps with the up and down arrows an...
How to reproduce:1. Open any project2. Navigate to the Test Runner window (Window → General → Test Runner)3. Resize the window to ma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked