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Custom Settings Provider does not save edited values
Reproduction steps:1. Open the user's attached project2. Open Edit > Project Settings > MyCustomSettingsProvider3. Change one ... Read more
[Mono] [Coverage] Crash on scripting_profiler_get_coverage when calling ...
How to reproduce:1. Open the "mono_profiler_coverage_crash_on_EditorApplication_SaveAssets.zip" project2. Enable Code Coverage (Pref... Read more
Sprites disapear when selecting multiple objects and using the Transform...
Steps to reproduce : 1. import the project attached2. add a few sprites to the scene located in the folder3. select all the sprites4... Read more
Resolution of UI Camera changes when modifying the Render Target of the ...
How to reproduce:1. Open the “My project.zip“ attached2. Select “Main Camera“3. In the Inspector window, find the “Camera Depth RT“ ... Read more
Terrain Layers don't use icons when viewed in the Project Browser
Steps to reproduce: Open any Project In a Scene's Hierarchy create a Terrain Game Object and select it In the Inspector click the op... Read more
[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...
Steps to reproduce: 1. Open Unity;2. Open attached project and 'Untitled.unity' scene;3. Open Lighting tab in the Inspector;4. Press... Read more
[WebGL] Loading bar is stuck at 90% when publishing build to play.unity.com
Reproduction steps:1. Open the attached project "1378930.zip"2. Build and publish to play.unity.com (In menu bar go to Publish > ... Read more
Crash on ActiveEditorTracker_CUSTOM_Internal_GetActiveEditors when click...
Reproduction steps:1. Open the attached project “CrashRepro“2. Open any script in “Assets/Scripts“3. Add a comment in the script4. G... Read more
Replace base in nested prefab crashes editor
Steps:1. Add Cube and plain GameObject to Hierarchy2. Convert Cube and GameObject to prefabs3. Nest Cube under GameObject4. Open Cub... Read more
[Android] TouchScreenKeyboard.active triggers an error when set to false...
Reproduction steps:1. Open the attached project "ReproProj" - [https://editorbugs.unity3d.com/api/v1.0/attachments/7a72fdae-edfb-472... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open