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0
votes
Fixed

[Linux] Crash on g_type_check_instance when opening a project or enterin...

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Nov 15, 2023

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Version/s: 2021.3.16f1

Reproduction steps:1. Open the attached “Crash” projector1. Open a microgame project2. Enter the Play Mode Expected result: Unity Ed... Read more

0
votes
Fixed

[iOS] Substance RAM footprint is including input texture files

Substances

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Jan 06, 2016

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Version/s: 5.3.1f1

How to reproduce: 1. Open attached project (35518 substance ram.zip)2. Build to iOS and run- Once run, there should be two spinning ... Read more

1
votes
Won't Fix

Window stays outside the display when switching from multiple monitors t...

Window management

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Jul 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new project2. Detach Game window and drag it out to a second display3. Disconnect the monitor that has ... Read more

0
votes
Fixed

[Shuriken] Limit velocity over lifetime allows negative values

Shuriken

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Jan 14, 2016

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Version/s: 5.4.0b2

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Play.4. Select GREEN particle system in Hierarchy... Read more

3
votes
Fixed

[LWRP/Mac] Assertion failed on expression exceptions are thrown on creat...

LW RP

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Jul 18, 2019

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Version/s: 2019.3.0a10

"Assertion failed on expression: 'alternativeBackBuffer->GetWidth() == window->GetWidth()'" exceptions are thrown on creating ... Read more

1
votes
Fixed

[VFX Graph] Cannot undo changed Properties when the Visual Effect is con...

Package: Visual Effect Graph

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Jan 17, 2022

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Version/s: 14.0.0

How to reproduce:1. Open the attached project "undoRepro"2. In the Project window, select the Asset "Prefab Variant" (Assets/Prefab ... Read more

0
votes
Fixed

[iOS] Automatically Sign setting enabled by default in Editor appears di...

iOS

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Jul 17, 2019

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Version/s: 2018.1.0a2, 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "iosCheckbox7.zip"2. Make sure that Automatically Sign is enabled in Player settings3. Build f... Read more

1
votes
Fixed

InspectorNameAttribute is not used when using SerializedProperty.enumDis...

Serialization

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Oct 22, 2021

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Version/s: 2019.4, 2020.3, 2020.3.12f1, 2021.2, 2022.1

How to reproduce:1. Open the attached project (EnumerationTest.zip)2. Open scene Scenes/SampleScene3. Press the Play button and obse... Read more

0
votes
Won't Fix

"gameObject.scene.isLoaded" returns false when called in Awake()

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Dec 21, 2023

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Version/s: 2021.3.33f1, 2022.3.16f1, 2023.2.4f1, 2023.3.0b1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene“ Scene3. Enter Play mode4. Observe the Con... Read more

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