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0
votes
Won't Fix

Differences between Memory Usage Shown in Profiler and in Windows Task M...

Profiling

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May 06, 2015

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Version/s: 5.1.0b5

Reproduction steps:1. Open attached project "GetPixelsLargeTex"2. Open scene "ImportBigFile"3. Hit play, let the scene run in the ed... Read more

0
votes
Fixed

[Memory Profiler] Allocated Size is smaller than Managed Size when obser...

Package: Memory Profiler

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Apr 28, 2023

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Version/s:

Reproduction steps:1. Open the attached project "ReproProj"2. Open the Memory Profiler (Window > Analysis > Memory Profiler)3.... Read more

0
votes
Fixed

[Video] Preview window of the video is blank upon transcoding after chan...

Video

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Jul 17, 2019

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Version/s: 2019.3.0a8, 2019.3.0a10

Preview window of the video is blank upon transcoding after changing video importer settings. Steps to reproduce:1) Create a new pro... Read more

0
votes
By Design

[UI Toolkit] Label size takes more than 100% width when set to 100%

UI Builder

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Mar 06, 2023

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Version/s: 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

How to reproduce:1. Open the attached "repro_project.zip" project2. Open UI/CauldronUI/CauldronMainUI.uxml3. Select Screen > Top ... Read more

0
votes
Not Reproducible

[Regression][AssetPackages] 'Done' button is corrupted when opening 'Ass...

Launcher

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Feb 08, 2016

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Version/s: 5.4.0b5

1. Open Unity Connect window in 5.4.0b5;2. Click 'Asset packages...' button;3. Observe 'Done' button. Actual result:'Done' button is... Read more

0
votes
Fixed

[Mobile Notifications] NullReferenceException occurs if the settings ass...

Package: Mobile Notifications

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Jul 22, 2019

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Version/s: 1.0.2

If you delete the Mobile Notifications Settings asset while viewing it via the Project Settings Window, several NullReferenceExcepti... Read more

0
votes
Fixed

[iOS] Substance RAM footprint is including input texture files

Substances

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Jan 06, 2016

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Version/s: 5.3.1f1

How to reproduce: 1. Open attached project (35518 substance ram.zip)2. Build to iOS and run- Once run, there should be two spinning ... Read more

0
votes
Fixed

WebGL build error: LLVM ERROR: ExpandArithWithOverflow: At least one arg...

WebGL

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Apr 09, 2015

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Version/s: 5.1.0b1

-e: see title, build doesn't finish -repro:--open attached project--build for webgl--NOTICE build errors and stops Read more

0
votes
Duplicate

[Ubuntu] "TLS Allocator ALLOC_TEMP_TLS" error and multiple logs and warn...

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Sep 01, 2025

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Version/s: 6000.3.0b1

How to reproduce:1. Create a new Unity project2. In the Hierarchy, select any GameObject3. In the Inspector, navigate to the "Transf... Read more

1
votes
Fixed

Custom "Failed to extract resources needed by Il2CPP" error message when...

Android

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Jul 24, 2019

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Version/s:

Our QA is testing extreme cases and one of them is the behaviour of the app when local storage is full. When the disk is full we wan... Read more

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