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0
votes
By Design

Cinemachine Orbit Style size is functionally scaled down when The "Inher...

Package: Cinemachine Classic

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Dec 17, 2024

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Version/s: 3.1.2

How to reproduce:1. Open the “IN-89881-CinemachineInheritPosBug.zip“ project2. Open the “SampleScene”3. Enter Play Mode4. Observe th... Read more

0
votes
Fixed

[Mobile Notifications] NullReferenceException occurs if the settings ass...

Package: Mobile Notifications

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Jul 22, 2019

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Version/s: 1.0.2

If you delete the Mobile Notifications Settings asset while viewing it via the Project Settings Window, several NullReferenceExcepti... Read more

0
votes
Fixed

[iOS] Substance RAM footprint is including input texture files

Substances

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Jan 06, 2016

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Version/s: 5.3.1f1

How to reproduce: 1. Open attached project (35518 substance ram.zip)2. Build to iOS and run- Once run, there should be two spinning ... Read more

0
votes
Fixed

WebGL build error: LLVM ERROR: ExpandArithWithOverflow: At least one arg...

WebGL

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Apr 09, 2015

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Version/s: 5.1.0b1

-e: see title, build doesn't finish -repro:--open attached project--build for webgl--NOTICE build errors and stops Read more

0
votes
Fixed

Replace base in nested prefab crashes editor

Scene Management

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Dec 03, 2021

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Version/s: 2022.2.0a1

Steps:1. Add Cube and plain GameObject to Hierarchy2. Convert Cube and GameObject to prefabs3. Nest Cube under GameObject4. Open Cub... Read more

0
votes
Fixed

ScriptedImporter's GatherDependenciesFromSourceFile() is not executed wh...

Asset - Importers

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Dec 07, 2019

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Version/s: 2019.1, 2019.3, 2020.1, 2020.1.0a14

How to reproduce:1. Open the project "case_1203843_GatherDependenciesFromSourceFileNotCalled"2. Right-click on the asset "foo" in th... Read more

1
votes
Fixed

Error “TargetPositionCache is inaccessible due to its protection level“ ...

Package: Cinemachine

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Sep 06, 2024

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Version/s: 3.1.1

Reproduction steps:1. Open the attached project "ReproProj"2. Delete the “/Assets/Scripts/TargetPositionCache.cs” Script3. Observe t... Read more

1
votes
Fixed

Custom "Failed to extract resources needed by Il2CPP" error message when...

Android

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Jul 24, 2019

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Version/s:

Our QA is testing extreme cases and one of them is the behaviour of the app when local storage is full. When the disk is full we wan... Read more

1
votes
Won't Fix

GameObject bounces differently in Player compared to Play Mode

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Oct 03, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

How to reproduce:1. Open the project “IN_14124”2. Open “SampleScene” in Scenes3. Enter Play Mode4. Observe the ball5. Press File → B... Read more

0
votes
Fixed

DebugUICanvas.prefab is being included into release builds.

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Dec 03, 2024

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Version/s: 6000.2.0a1, 7000.0.0a1

[https://unity.slack.com/archives/C20E70CAC/p1733170786169399] Because it is in a Resources folder, it gets included in every single... Read more

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