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Color is ignored when changing Sprite Renderer color using “SetColor”
How to reproduce: 1. Open the user’s attached project 2. Enter Play Mode and observe the sprites Expected result: Sprites have a wh... Read more
Baked emission is baked only if the material is first in array
Repro steps: 1) Open the project and test.scene in it 2) Build the lighting 2) Notice the scene is dark and there are two materials ... Read more
[Timeline] ArgumentException in SignalReceiver when all Signals are set ...
In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more
Help / Unity API Reference Greyed out in Visual Studio
To repro: 0. Make sure your system is clean (no Unity or VS were installed on it before). 1. Using download assistant install Unit... Read more
‘[…] doesn't have a texture property '_MainTex’’ error when using Gizmo...
Steps to reproduce: 1. Open the attached project "TestingProject.zip" and "SampleScene.unity" Scene 2. Make sure the Scene view is... Read more
Platform settings are added to texture .meta file when the Editor is closed
Steps to reproduce: 1. Open the “Project” project in any but standalone platform 2. Select one of the textures in Assets/Placehold... Read more
[WindowsMR] Emulation Mode option gets disabled on entering Play mode in...
Emulation Mode option gets disabled on entering Play mode in Holographic Emulation Window. Steps to repro: 1. Create a new project.... Read more
When moving children off parent crash on SetTransformParentUndo
To reproduce issue follow the steps: 1. Load this package into a blank project https://www.dropbox.com/s/t1zuzrrvlbyoh0f/houseterrai... Read more
Reserialize asset in text mode doesn't work if ScriptableObject has suba...
To reproduce: 1. Open attached project 2. Change serialization mode to "Force Text" 3. Reimport all assets 4. Notice that "Nested A... Read more
BlackBerry won't launch app over another app
1. What happened Workaround possible: close current app. BlackBerry won't launch app over another app. It just stalls. Thus far, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 6000.0.X: Universal 3D Sample project template takes a very long time to build.
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected