Search Issue Tracker

0
votes
Fixed

[IL2CPP] Socket.Select throws NullReferenceException while using NetMQ l...

IL2CPP

-

Jan 06, 2016

-

Version/s: 5.3.0f4

1. Install py27-zmq via macports2. Go into project root3. Via terminal python2.7 zmq_echo_rtr.py4. Open project in Unity5. Build to ... Read more

0
votes
Fixed

[Crash] Adding AudioListener component with OnAudioFilterRead crashes th...

Audio Authoring

-

Jan 25, 2024

-

Version/s: 2021.3.34f1, 2022.3.20f1, 2023.2.9f1, 2023.3.0b5, 6000.0.0b11

When removing the audio listener on a game object and adding it back, it crashes the editor if the game object has a script with OnA... Read more

0
votes
Won't Fix

Navigation through the UIToolkit Custom Elements doesn't work

UI Toolkit Framework

-

Dec 28, 2023

-

Version/s: 2022.3.17f1, 2023.2.4f1, 2023.3.0b1

Reproduction steps: 1. Open the attached “Repro“ project2. Open the “/Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4.... Read more

4
votes
Fixed

GameObjects in Hierarchy window are not hidden when using HideFlags.Hide...

Scripting

-

Jul 05, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce:1. Open attached "project-1167675.zip" project2. Select "Main Camera" in the Hierarchy window3. In the Editor selec... Read more

0
votes
Fixed

Linux Build support is not available in the Editor even though its suppo...

MacOS

-

Jan 24, 2020

-

Version/s: 2019.3.0a8, 2020.1.0a21

"Linux" Build Support is not available in the Target Platform dropdown list in Build Settings Window and the Hub. Steps to Reproduce... Read more

0
votes
Won't Fix

Crash on D3D12GetInterface when creating a project from template on spec...

DirectX12

-

Aug 25, 2025

-

Version/s: 6000.2.1f1

How to reproduce:1. Create and open a project using the 3D Game Kit template (https://assetstore.unity.com/packages/templates/tutori... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

-

Jan 11, 2020

-

Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Fixed

[UWP][IL2CPP] UnusedBytecodeStripper2 did not run properly

Windows Store Apps

-

Dec 04, 2015

-

Version/s: 5.3.1f1

When building to UWP platform with IL2CPP backend, editor throws errors in the console: Exception: D:\Unity 5.3.1p1\Editor\Data\Tool... Read more

0
votes
Fixed

PlayerSettings.SetGraphicsAPIs doesn't update player editor window

Graphics - General

-

Mar 30, 2015

-

Version/s: 5.1.0a5

After changing PlayerSettings.SetGraphicsAPIs player editor window is not updated. 1. Open scene "Test".2. Open player settings (Edi... Read more

0
votes
Feature Request

RenderTextures appear as Untracked Memory in Memory Profiler

Profiling

-

May 31, 2022

-

Version/s: 2022.2.0a17

When allocating RenderTextures via its constructor and calling Create afterward, they appear in the Untracked Memory in Memory Profi... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.