Search Issue Tracker

0
votes
By Design

Vertical lines indicating time are missing in AW

Animation Window

-

Mar 26, 2015

-

Version/s: 5.1.0a5

Vertical lines indicating time are missing in AW. Vertical lines indicating time are missing in certain parts of the view:- the keyf... Read more

0
votes
By Design

[Animation] AnimationClips from Asset Store do not play in Preview

Animation

-

Jun 27, 2019

-

Version/s: 2019.2.0b8

[Animation] AnimationClips from Asset Store do not play in Preview. Steps to reproduce:1. Create a new project.2. Go to Project wind... Read more

1
votes
Active

Mouse delta accumulates error during panning when using Mouse.current.de...

Package: Input System

-

Oct 21, 2025

-

Version/s: 1.15.0

Reproduction steps:1. Open the attached “IN-121192.zip” project2. Open the “SampleScene” scene3. Enter Play mode4. Click “Use Mouse.... Read more

2
votes
Won't Fix

UI Component detection areas are offset in Multiplayer Play Mode players

Package: Multiplayer Play Mode

-

May 18, 2023

-

Version/s: 0.1.1

How to reproduce:1. Open the “Multiplayer_Play_Cursor_Bug” project2. Open the “Lobby” scene3. Open the Multiplayer Play Mode window ... Read more

2
votes
Won't Fix

ArgumentException is thrown when UnityEditor.AssetDatabase:SaveAssets() ...

Asset - Importers

-

Jan 29, 2020

-

Version/s: 2018.4.15f1, 2019.2.15f1, 2019.2.19f1

Reproduction steps:1. Create a new project2. Attach a new script to any GameObject in the Scene3. Edit script with "AssetDatabase:Sa... Read more

4
votes
Fixed

GameObjects in Hierarchy window are not hidden when using HideFlags.Hide...

Scripting

-

Jul 05, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b7, 2019.3.0a1

How to reproduce:1. Open attached "project-1167675.zip" project2. Select "Main Camera" in the Hierarchy window3. In the Editor selec... Read more

0
votes
Fixed

Unable to get textureOverrideSettings from BuildPipeline.GetBuildTargetN...

-

Sep 26, 2022

-

Version/s: 2020.3.40f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11

Reproduction steps: Open the attached project “PlatformStringTest.zip“ Run the menu item PlatformSettings > GetSettingsForSwitch ... Read more

5
votes
Fixed

[Editor][ClearBakedData] Clearing baked data at certain lighting calcula...

Global Illumination

-

Dec 29, 2015

-

Version/s: 5.4.0b1

Steps to reproduce: 1. Open Unity;2. Open attached project and 'Untitled.unity' scene;3. Open Lighting tab in the Inspector;4. Press... Read more

0
votes
Fixed

Building 3D Sample Scenes (URP) Project fails

-

Nov 30, 2023

-

Version/s: 2022.3.15f1

How to reproduce:1. Create a new 3D Sample Scenes (URP) Project2. Open the Build Settings Window (File -> Build Settings)3. Click... Read more

0
votes
Fixed

[GLCore][Windows][Editor] Switching to GLCore breaks GameView, 5.4b4 reg...

OpenGL

-

Feb 03, 2016

-

Version/s: 5.4.0b4

Repro steps:1) Open the project(which is empty and newly created)2) Change graphics API to GL3) Notice the Game View breaks (look at... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.