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[Audio] Crash attaching a script which implements MonoBehaviour.OnAudioF...
To Reproduce: 1. Open the project attached to the post ("683583_OnAudioFilterRead.zip"). 2. Remove 'Example Audio Filter' from Mai... Read more
[Windows] [DA] Installation of 32bit Editor is imposible because of chec...
To repro: 1. Run http://artifact.hq.unity3d.com/artifacts/proj0-Build_WindowsBootstrapper_3502463_20_01_2016_16_46_50_+0000/build/U... Read more
AssetDatabase.IsOpenForEdit returns True when the Scene is not open for ...
Steps to reproduce: 1. Open the “IN-17982” project 2. Select the “New Scene” Scene 3. Check if the Scene is open for editing (Tools ... Read more
Editor window becomes uncloseable when the script creating it is removed...
Steps to reproduce: 1. Open new project 2. Create a script that opens an editor window (Or just use the example script from https://... Read more
Unity leaks memory when adding/removing breakpoints while debugging with...
How to reproduce: 1. Open the "VS_Leak.zip" project 3. Open the "NewBehaviurScript.cs" script 4. Attach Unity Debugger via Visual St... Read more
[Android] API level 29 and 28 is not available in latest Unity 2017.4
To reproduce: 1. Open any project in Unity 2017.4 LTS 2. Go to Player Settings > Android > Minimum API Level 3. Observe available AP... Read more
[WP8] Pause resume takes a lot longer on Win BLU HD
This issue appears to affect the Win BLU HD phone in particular To reproduce: 1. Open angry bots or any other larger project 2. Bui... Read more
LoadAssetAsync() sends files to "http://" instead of "https://"
How to reproduce: 1. Open the attached “NPTrajectoryPlanner“ project 2. Enter Play Mode 3. Observe the Console Expected result: Log... Read more
Editor crashes in _PluginImporter::GenerateAssetData_ when dragging a ...
Reproduction steps: 1. Open the attached project 2. Drag and drop "Word" Prefab into Hierarchy -Crash Regression started: 5.3.0f4 ... Read more
EntitiesGraphicsSystem fails to validate ForwardPlus for URP when using ...
How to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Observe the Console window Expected outcome:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object