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Input System Action execution order is determined by the order of Bindin...
How to reproduce: # Open the attached project “IN-23357.zip“ # Open the “SampleScene” Scene # Enter the Play mode # Press the ... Read more
APIUpdater consent dialog displayed for package content
To reproduce: - Start a new project - Add Ads package version 3.1.1 - Notice that the API updater will pop up and ask you to update ... Read more
"Unknown Assembly" error is thrown when building AssetBundle including ...
How to reproduce: 1. Open the attached project ("case_1184918-ScriptableObjectAssetBundleBug") 2. Build Asset Bundles (BUG TEST > Bu... Read more
Editor crashes when trying access animation clip events through script
To reproduce: 1. Open attached project 2. Open test scene 3. Press play 4. Editor crashes Read more
[STW2019]Assertion failed on expression: '!m_IsUndoing' when pressing cm...
How to reproduce: 1. Open the attached project 2. Go to the Assets-> Sprites folder 3. Select any sprite-> go to Import settings in... Read more
Custom Reflection Probes sometimes revert to previous state following a ...
*Steps to reproduce:* It's recommended to watch the reproduction steps video first [^ReproStepsVideo.mkv] # Download and open t... Read more
GameObjects in Hierarchy window are not hidden when using HideFlags.Hide...
How to reproduce: 1. Open attached "project-1167675.zip" project 2. Select "Main Camera" in the Hierarchy window 3. In the Editor se... Read more
[URP] Shadows of GameObjects rendered by Linear Renderer flickers when a...
How to reproduce: 1. Open the attached project "1270731.zip" 2. Open the "Test" Scene 3. Enter the Play Mode 4. Look around in the G... Read more
[Properties] Property Search doesn't work with properties with the same ...
Both during asset indexing or scene search we index properties by property path. But if 2 types/components have components with the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map